War for Wonderland
Lately I've been mostly sculpting & printing stuff for my upcoming art show, but that also allowed me to fix and improve interaction.
Feature-wise I added ASSIMP support which broadens import/export capabilities (meshes only for now).
#clavicula
Lux Aeterna
Light refraction through infinite prism. Real-time experiments in Clavicula using the infinite column of Brancusi as refracting medium.
music: Bryan Ferry & Amelia Barratt
#brancusi#brancusi150#clavicula#art#LucianStanculescu
This is preparing the terrain for VR (ImGui dialogs, transform fixes), but there are plenty of other fixes (not marked in the list). I released it before VR is complete, since I was holding back all desktop platforms/users (for which this is pretty much 1.0).
@CosmicShuriken https://t.co/XXIW1iVtAT
it's reachable from START on the website (top right) along with Roadmap, Controls, License etc.
or download the app and long-click on button with logo
I'll post it here as well
Eyeballing should be an engineering term! Placing real object on screen to scale virtual one... #Clavicula needs measuring tools, but I need this faster.