If you’re reading this, I’d love for indie game developers to check it out 👉 https://t.co/muP16NChII
Let me know what you think. Happy to make improvements 🤙
I’ve been building this thing for a while, but haven’t been super public here.
So I guess you can consider this Day 1 of me trying to get noticed by the gaming community.
Check out Player 3. We’re bringing console-quality indie games to the browser.
#gamedev#godotengine
Indies, it’s okay for you to launch your game on the browser as well as Steam.
I’ll even help you!
Check out some of our cool free tools at https://t.co/muP16NChII !
We support Unity, Godot, Pico-8, AND RPG Maker.
What can we build next?
#gamedev#indiegame
The average game developer does not earn their $100 listing fee back after launching on Steam.
Steam is still KING, but I just want you to know that I built another basket for your eggs.
Launch on the browser.
#unity3d#godot#screenshotsaturday
Create and manage Unity projects directly from your terminal, no Hub required.
Install the Unity CLI, then add the Unity Pipeline package in your project to drive a live Editor from terminal or agent: run Play mode, execute tests, trigger recompiles, and get structured JSON back.
🔗 Install the Unity CLI + Pipeline package: https://t.co/gO1raY4N1c
Another update on the game library, sign-in, and game launch issue: our teams are focused on multiple investigation angles and remain hard at work. Thanks for your patience while teams keep working — we'll share more details as they become available here or at https://t.co/VNkj7uua6q.