An interactive 3D particle system visualizing dynamic attractors. Coded with Grok 4 from @xai using @threejs and custom GLSL shaders for particle behavior and post-processing effects like Unreal Bloom. Click morphs between generative patterns.
Someone noticed that when you have hundreds / thousands of cores in a supercomputer, the individual utilization boxes in Task Manager start to look like pixels. People started making pictures by doing different amounts of work on specific processors.
It escalated quickly.
A lot of people have asked us who designed our *gorgeous* new website and brand. All the credit goes to the talented folks over at @ictinus in Ottawa #design#Webdesigner#journalism#cdnmedia
I invented the web to create opportunities #ForEveryone, but dismantling #NetNeutrality will create advantages for the few who can pay for priority access. #RedAlert Join the fight to protect the web: https://t.co/eeajF4UwuL + https://t.co/RFPLhMZpLl