Asmongold leads the Olympus Gryphon Centipede Train! 🦅
An Amazing World of Warcraft moment!
I hope Kaise can join and become a guild leader
🪳🪳 @Asmongold#worldofwarcraftart
Asmongold drops a warning to those wanting to avoid him and his roaches in WoW
"We're gonna go to the normal realms too..not just gonna stay on the PvP server..gonna make sure that we infect every single aspect of the game and that way nobody can avoid us. We're going take over as much as we can"
A new chapter begins October 20 in THE FINALS🎉
Today, we want to share our vision of what's coming for the game, and how we're evolving the Game Show experience.
Check out the updated roadmap and let's have a glimpse of what's next in our new blogpost!👇
https://t.co/WRsElqHZcP
The World of Warcraft: Forever beta is already struggling to handle the number of players trying to get in.
Blizzard says the response has been “insane,” with so many players hitting the beta that some services are being overwhelmed.
Senior producer Tom Ellis joked that the situation was “a bit excessive for a beta” while the team works on scaling things up.
The Warcraft team says it is increasing server capacity and expects everyone to get in soon.
@StubiliBubili@Warcraft Oh okay! I was just curious because they didn’t even say they were starting to roll them out or anything, or maybe I had missed that tweet somewhere🫡
I got Black Ops 2 running natively in Minecraft.
Not through a browser, not on a screen inside the game. I ported Hijacked to Java and it runs directly on Minecraft’s own OpenGL context.
The map, collision, bots, navmesh, weapons and rendering are all running inside Minecraft as a Fabric mod.
This started with me putting my browser port on a PC screen inside Minecraft. That worked, but I wanted to see if I could go much further and actually port the game itself.
So I had GPT Astra rebuild the whole thing in Java.
Still a lot left to do, but this is now an actual game running inside Minecraft rather than Minecraft displaying one.