Projects got delayed, so I find myself with available time in my calendar. Sound colleagues, reach me through a DM here if you’re looking for a DX or SFX editor for your projects. Happy to work in game cinematics as well. RTs greatly appreciated!🔊
#Post#Dialogue#SFX#GameAudio
So grateful for the nom + always ❤️ a chance to rep #BotBots. Truly one of my fav projects I’ve worked on. I learned SO much from @alysontheother on this first VO gig + big thanks to @KevinBurke20@otherland71 & the whole writing team for the words and trusting me with them!
Probably the best thing you'll see today.
In 2017, a group of developers hilariously competed for who could create worst volume control interface in the world.
The results 🧵
1/22
The first time I heard @sonlux was over 10 years ago. Ryan had a track in YMusic’s album and that led me to We Are Rising. I was absolutely blown away and listened to that album on repeat. Such interesting textures. It’s so inspiring to see how far Ryan and them have gone.
@splice Heya - a quick feature request - it'd be great if we could bypass an album when searching for something. Sometimes a single album of something we're not interested in takes over 6 pages of a search! 🙏
@GeoffZanelli @WaselewskiKyle Technology has allowed us to “produce” faster, but deadlines have also moved up. 2 days for a job is usually a luxury now. And you’re sometimes writing multiple a day. So it definitely changed.
@GeoffZanelli @WaselewskiKyle Haha. Yes - the syncs are hard to beat because they take sometimes weeks to be written, mixed, mastered, etc. We’re seeing the same thing here. We used to get 4 or 5 days for Ads. That meant bringing players in, vocalists, experimenting, etc.