vai tomar no cu caralho VASCO DA GRAMA consegui otimizar essa caralha
uma cena completa lotada de grama com 90 batches de só 400ktris
aqui eh tech artist caralhooooooo
I tried recreating the grass from Wuthering Waves in Unity, and it turned out almost there
terrain blending, collision, color adjustments, and shadows working
The triangle count is relatively low, but the batch count went through the roof... problems for next weekend