@tactmedic52 My timeline a week ago was full of people making great, agreeable points in quote tweets about stupid tweets, now I'm just getting the stupid tweets.
@JohnWolfeYT There's a 0% chance AI was NOT involved if the results were like this while also saying, "I Analyzed the level design, world-building, sound design..."
@BenjiGameDev Bill is talking about employees. You're talking about indie game devs who pay to have their work be available for sale on a massive platform with millions and millions of users/potential buyers. You absolutely can argue 30% is steep, but it's not the same thing at all.
When the fuck did Magic: The Gathering become all about getting an infinite combo every game? I feel like back when I played decades ago, having an infinite combo in a deck was a "look at this shit haha" party trick you pull out once for fun.
Shit isn't the same anymore lol
Obviously this tweet is straight bait, but there are dweebs out there who think it's going to be different for them and their "ideas" than it is right now, which is them just getting relentlessly mocked and shamed. The "subculture" will be so uninviting, it will never be main.
I am not joking when I say this.
Spotify, Apple Music, and streaming in general is over.
AI music is now very, very good. You just don't know yet because all AI music circulating today is from ~2-3 generations ago.
Suno v6 pro et al has solved infinite personalized music.
I want to voice why I have a problem with Lucia as a playable protagonist in GTA.
Mainly because, I've seen some mutuals suggesting that disliking this means you "hate women" or that it's some sort of sexist belief.
Let's make something very clear: female protagonists in video games... are completely fine. But it is preferrable for it to make sense. For example: Lara Croft is a master of gymnastics, and she leverages her agility/flexibility in her fighting style. Not to mention, she mostly relies on guns.
Bayonetta aka Cereza is a fantasy character. It works perfectly fine, because she acts as more of a fantasy heroine. The same applies to characters like Tifa, Agrias, etc: they exist in a fantasy middle ground, where they can believably work as strong melee fighters. 2B is an android... the list goes on.
Video game developers have historically always made sure that their physical fighters who are women, actually fit logically/in the context of their game's world or story. GTA6 is a different story entirely, because GTA is and always has been heavily grounded in reality.
Obviously a lot of the feats you accomplish in the game would never happen in the real world, but that doesn't matter. We're discussing immersion, not technicalities. You can think of immersion like a rubber-band: our brains are willing to "stretch" what is believable, but if you stretch it too far, the rubber-band breaks.
Luca is a 135lb Latina who can literally beat the shit out of 3+ dudes with her fists. For anyone with a normal brain who understands GTA, this is going to absolutely shatter their faculties. It's taking GTA and stretching it into more of a fantasy, than a grounded crime game/story. Maybe you personally don't have your faculties broken by a small Latina woman being able to fist fight three dudes in GTA who would absolutely fucking destroy her, but I do.
This doesn't mean I hate women. It has nothing to do with my feelings for women, in fact, and everything to do with how I perceive/process fiction and fantasy. I've never viewed GTA as a fantasy, so seeing a character like Lucia being able to rely on brute strength and fighting ability to overpower 3 men at once is jarring and cringe.
And this is intentional, by the way: western video game developers have made it their open and outspoken mission to erase the lines between fictional men and women. They want to push the narrative that "everything men can do, women can do just as well!" It's the product of a modern, ideological agenda whether the GTA6 diehards want to admit it or not.
If this was the Rockstar of old, Lucia would have a completely different fighting style. She wouldn't be boxing with 3 dudes and winning. But because the western games industry is ""progressive"" now, this would be considered sExiST and misoGynisTIC. That's what makes it fucking retarded and annoying: your excuses and "buT u cAn flY ouT of a cAR anD surviVE" talking points are irrelevant.
@Game_Macaque@Grambitious That's why I said "when it makes sense". The detail Graham was talking about is in the first portion of the game. Like most Silent Hill entries, it starts in an unnerving but very real-feeling setting. It would NOT make sense to have those posters casually in the otherworld lol
@Grambitious@Game_Macaque I would take what he said with a grain of salt. There are tons of spots of environmental detail, when it makes sense to have it. It feels very real, which helps actually build the world into a believable state.
@CarrJason12@LennyLaw2@SeeForeVic So confidently criticizing my lexicon when you couldn't be fucked to type correctly is great work on your part and really solidifies your offensive strategy. Everybody is cheering you on.
@Divan64089669 And how do you figure it being "woke" is the reason, and not that it was just an unfun, poorly designed game (which is the most common reason I've seen about it).