🏰Here’s one of the final refinements of our character classes
⚔️It’s important to define the variety of armor & playstyles so that players can recognize them in-game
⚔️The dark colors and weapon styles will cement the game’s aesthetics
#P2E#NFTs#MetaverseNFT
@adamscochran Make sure you don't have too much code in modifiers. They will unwind during compilation. A lot of devs miss that part. If you have more than a simple function call in modifier, wrap it into function and leave just a simple call in it. But probably it's not gonna be enough anyway
⚔️KNIGHTS! It's time for another dev blog to see the progress our talented team have been making!
⚔️Check out the article and short video here:
https://t.co/GmXSQtE1Bh
#upcoming#gaming#p2e#GameFi
Hierarchical Text-Conditional Image Generation with CLIP Latents
paper: https://t.co/cS10wW0ouZ
propose a two-stage model: a prior that generates a CLIP image embedding given a text caption, and a decoder that generates an image conditioned on the image embedding
Today we're excited to announce Plonky2, our groundbreaking proof system and a major milestone for zero-knowledge cryptography and Ethereum scaling 💜💫https://t.co/Igw9igtAqJ