Wicked fans,
It's been TWO YEARS since No Rest for the Wicked entered Early Access. Since then, this game has grown and evolved in ways we could only pull off because of you.
1.7 million copies sold, and counting. You’ve supported us, challenged us, and pushed us to do better. That’s exactly how we like it.
We’re hard at work toward 1.0. And console players, we haven’t forgotten you.
No big speeches today. Just this: we’re building something special here, and we’re not slowing down.
Two years of celebrating you in all the Wicked ways! Thanks for being part of it.
Moon Studios ❤️
https://t.co/v6ztlCBjkF
UPDATE: FREE KIT FRENZY - EXPERIMENTAL QUEUE - DIRE MARSH SPONSORED
Thank you to all of you who participated in the Duos Experiments we've had over the past few weeks. We're currently working on making duos a real feature in Season 2 and are diligently working on delivering that to all of you who are eagerly awaiting its return.
ABOUT EXPERIMENTAL QUEUES:
The experimental queue is a time limited queue that allows us to preview features in development with you, often with a less-than-complete feature set. This queue allows the Marathon development team to learn and obtain feedback that helps us deliver a more completed feature set down the line. For the sake of queue health and focus we only run one experimental queue at a time. Once we have learned enough to understand our next steps for this feature, we start work on finalizing the feature and move on to the next experiment. Your participation in any experiment is greatly appreciated and is very helpful to us in developing features down the line.
THE NEXT EXPERIMENT:
What happens when you bring a knife... to a knife fight? For our next experiment, starting Wednesday, 4/15 at 10AM PT, we will be enabling the Dire Marsh - Sponsored Queue. This is a new experimental queue that is focused on learning a bit more about our early gear ecosystem. In this queue all players will enter with a free sponsored kit and be challenged to use what they find on Dire Marsh to upgrade themselves and get out! Details below.
DIRE MARSH SPONSORED
Details: The experiment will run for approximately 2 weeks, from 4/15 @ 10AM PT to 4/29 @ 10AM PT. We may change the end timing depending on anything we discover along the way that might warrant us to make an adjustment.
--You will only be eligible to enter the queue if you (and your crew) have a free sponsored kit (white tier) equipped.
--You can enter as a premade duo (crew fill off), premade trio, or crew fill into a trio.
--The queue will only be for the Dire Marsh Zone.
--To enter this queue, you can select "Dire Marsh Sponsored" from the zone list.
What we will be observing and looking to understand:
--How the game plays out with low fixed set gear conditions and caps.
--How the zero to hero play works in low starting set gear conditions and caps.
--Any technical issues that arise.
There are many other changes and additions coming on Wednesday 4/15 PT as well so stay tuned to learn more from the Marathon Discord, and across all the social channels for MarathonTheGame / MarathonDevTeam. Thanks everyone. We appreciate your passion and all the commitment you have to providing us feedback and helping us learn more to evolve Marathon!
The stage is set for @SummerGameFest, June 5-8:
- Friday, June 5, 2-4p PT: Live 2 hour showcase from @DolbyTheatre with fans + new game announcements. Followed by Day of the Devs.
- June 6-8: SGF Play Days for media/influencers.
- June 8: @TheGameBusiness Live conference.
With today's launch of Marathon, we just wanted to give you all a heads-up that our goal is first and foremost to preserve the experience and surprises for all of our players.
As such, we will be issuing takedowns for any datamined content that has not yet been revealed to players.
Datamining files that are already revealed (character models, weapons, etc.) and creating fun art as a result will not be taken down. Creators, if it's currently playable in the build, go forth and do your thing.
Thank you!