I just executed the first mainnet "CreateGame" instruction on @indiegamesproto for @play_sfl
The game now lives on-chain. Gonna be creating the first User Account on-chain in some minutes, then testing live Ranked Games!
https://t.co/8Y4uyTUX0Z
Just deployed @indiegamesproto to mainnet, and i'm ready to connect @play_sfl to it:
https://t.co/myauixqDla
You can read all its current features on github:
https://t.co/RywuSoo0gV
Given how good the last article was received, i'm writing a new article on what's deployed, and what's next (more technical).
Be sure to check out the code on github, and any feedback/pull requests are more than welcome.
Will pack in another update tomorrow and connect @play_sfl to it so we can have ranked games and tournaments for the World Cup!
The coming days revolve around getting the protocol deployed on mainnet and connecting my latest game @play_sfl to power Ranked Games and the first shape of user rewards.
I'll be documenting the whole thing as I progress. The World Cup is right around the corner and it's great timing!