Each NPC starts off with a couple of traits, and gain new ones at the end of every day.
These are influenced by the daily experiences like conversations and activities.
1. Make a world using a prompt (here, grass village)
2. Let AI define the NPCs, which are editable of course
3. Start the day!
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Discussing energy solutions in a post-apocalyptic city with friends.....living the life 🤝
Join the discord for sneak peeks: https://t.co/48PykZuqdm
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Go ahead and register for our closed beta for Infinitia only on https://t.co/nPAAYNXpdR and do join the discord for more sneak peeks and live dev sessions with the team.
We are excited to see what your imagination comes up with.
Announcing the paper on our Holodeck style Simulation Game!
You can now create your own social simulations, using just a prompt! Infinitia generates a vibrant world, complete with thriving AI NPCs.
Read the paper here: https://t.co/Y9tbBNAJix
That being said, we still face various challenges like LLM Hallucinations, Context length of the LLM, high costs of running the simulations etc, which you can read more about in the paper linked in the first tweet.
We would appreciate everyone’s input :)