Like 🌱 Follow 🌎 RT ♻️ for a chance to WIN this Custom Terra Nil ecology-inspired PC in a giveaway!
You can support our new strategy game about restoring biodiversity and ecosystems, launching Mar 28! We will donate a portion of profits on Steam to the Endangered Wildlife Trust
Athens wasn't built in a day, and neither was Phacos! Here's a little time-lapse of us laying the groundwork for our village! ⏳
Check us out on Steam: https://t.co/KRttfhbI8a | #indiegamedev#unity3d#madewithunity
Here's to finishing off #Blocktober a day early with the main street of Phacos, without any of the commotion that will soon take over when the adventure begins.
Have a fantastic weekend all!
Check us out on Steam: https://t.co/KRttfhbI8a | #indiegamedev#madewithunity
Foliage is quickly crawling it's way up the walls and cliffs of Phacos as tweaks and development are ongoing but you only notice the finer changes when you turn it all back!
..Too far? ⏳
Check us out on Steam: https://t.co/KRttfhbI8a | #indiegamedev#madewithunity#Blocktober
For today's #Blocktober we have screenshots taken long ago by the team during tests. In the Gardens of Phacos you'll find beauty, art and plenty of wine drunk concubines ignoring safety guidelines 😳!
Check us out on Steam: https://t.co/KRttfhbI8a | #indiegamedev#madewithunity
Hey folks!
We're going to show some early development vs now comparisons each day for a week to celebrate #Blocktober ⬛🟩🟨⬜!
The difference several thousand hours and a couple new faces makes!
Check us out on Steam: https://t.co/KRttfhbI8a | #indiegamedev#madewithunity
Hi @alelievr, I love your work on HDRP Custom Passes but I've discovered a problem with the FPS Foreground project (as I have a similar problem) and wondering how best to raise it/attempt to fix it? A weird transparency/depth thing when you move the foreground object.
@alelievr Thanks for the reply. This type of programming is way beyond my usual sort, have you any more info you can send to put my in the right direction to make changes?
With limited resources, many of the assets we acquire are often not optimised to work within our frame budgets. We use an auto LOD generator to help but the 'one click wonder' method only works with certain topology. The solution? Manual retopology! 1/3 #IndieGameDev#indiedev
Just got to Brighton for #DevelopConf starting tomorrow. I’m looking forward to seeing what random conversations I can have and who knows, I may even learn something! Going to be hitting people up for @ElegosGame Steam wishlisting. #sorrynotsorry
Mon 15:00 BST Programming with @insomnious_
Tue 18:00 BST Art with @bazartz
Wed 14:00 BST BST Music with @mattjavanshir
Thu 14:00 BST 3D Art with Chu
Fri 15:00 BST Tech Art with Rich