@_julieann111 Same
I cannot get over how Pop, Rock, and Gospel have all been homogenized into “genreless, incomprehensible mumbling,”
while the fans just go off about how great it is.
Meanwhile, EDM has been slaying since day one!
https://t.co/dLBrz67CT0
@Wawaluigi99 Fun(?) fact:
This is called the hypnogogic reflex which happens when our heart rate drops lower when sleeping and our brains send an impulse to make sure we’re still alive.
Five topics that I can talk about for 30+ minutes with zero prep time:
1. Megaman Legends 1 or 2
2. Metroid Prime 2
3. Zelda Timelines
4. Deltarune/Undertale
5. Ty the Tasmanian Tiger
16 years ago today, Super Smash Bros. Brawl was originally released as a Nintendo Wii exclusive in JP. It was developed by Sora Ltd./Nintendo ad-hoc development team and published by Nintendo.
@autismsupsoc Same. For a while, I thought they were annoying but then I saw some thay were incredibly edited and produced.
This one being an excellent example:
https://t.co/CE8QJ0g8ix
@AliceInAltoland I’m using a HyperX headset and it’s a solid headset for chilling and gaming.
Route the audio through Voicemeeter and you’re good to go.
@AutismBookClub As someone that must take medication, I’m on meds and autistic.
I have schizophrenia, ocd, and adhd, which are all currently in control with meds.
I used to not have any, but my breakdown in 2017 changed that.
@AliceInAltoland All of the Shadow levels have absolutely rocking tracks, notably The Supernatural from Final Chase, Rhythm and Balance from White Jungle, to name a few.
Then we’re given a curveball during the last story with a rock/techno/industrial fusion with Biolizard. Idk, just gushing tbh.
@NoNonsenseND Hero from Pokémon Mystery Dungeon, Omega-Xis from Megaman Starforce, Megaman Volnutt from Legends, and Chao from Sonic Adventure 2.
They’re all perfect to me.
sad that vr hasn’t fully taken off because facebook wants to try and make life a shitty vrchat clone instead of embracing the insane stuff you can do in vr games compared to normal games