@MartinoPooch@ElonKeko@De_brose_priv@snajaths we’ve made 2 champions league finals, won 3 serie a titles, and have barely spent beyond the earnings from those competitions.
Our owners don’t inject any capital to spend big on transfers. It’s all earnings.
I think that’s pretty impressive given the teams we’re up against.
On this day in 2022, there was not a dry eye in the house when Börje Salming made an emotional return to Toronto during his battle with ALS. Rest in peace, King 💙 #Leafs365#Leafs
Certain gamers love complaining about PS5 games feeling like PS4 games with a new coat of paint but then when a game that finally feels like a big leap in terms of scope over what came before comes around, they start crying about 30 fps. Pick a lane.
For the people that’s angry that GTA 6 is 30fps, you’re literally anti art.
Rockstar had a vision on how they wanted this game to preform, and these current consoles aren’t powerful enough to give you everything.
People saying they’d rather 60 over 30 don’t realize that GTA 6 would literally be reskinned GTA 5.
Example - Lifeless NPCS, little to no enterable interiors, watered down map with nothing to do. It’s not as easy as just lowering the RT or resolution, this is a CPU problem.
Like do you really want a want a watered down version of GTA 6 with nothing to do just to get 60? Me personally, and I think I’d speak for majority of real gamers, we’d rather 30 how it is now with a living breathing world.
@StrawhatSkinny@RedGamingTech@Coke43210 Limitations are limitations. The consoles have zen 2 cpus. Rockstar is known for pushing cpus hard, this game was never developed with 60 fps in mind.
In engine footage was gameplay shot from dynamic camera angles. The density in those in engine videos is the same as gameplay.
@StrawhatSkinny@RedGamingTech@Coke43210 The trailers have shown enough in engine footage showing the density of the city, npc counts, high density traffic, huge open world with very high asset quality.
That’s enough to show it will be running at 30.
value of the game doesn’t magically guarantee higher frames.
@StrawhatSkinny@RedGamingTech@Coke43210 That option would simply make the game too different on a fundamental level.
It wouldn’t be the same game with cut down density, traffic/pedestrians, advanced physics, huge detailed open word etc.
Rockstar game are all about the simulation of a huge detailed open world.
@TheGoblinnn Not the series s fault you don’t understand how game development works.
This game was NEVER going to be 60 fps. You can’t have a crazy simulation of a huge, densely populated city with ray traced GI and reflections at 60 fps on consoles with a zen 2 cpu.
@CoffeeSacred@reaIGladiator@Tys35 lol we really gotta do this again ray?
Matthews career goals assisted by Marner = 36 percent.
Draisaitl career goals assisted by mcjesus = over 50 percent.
Who needed carrying over their career when it comes to goals more?
@A__Martin04@Nugethenugget93@bigheadhcky Matthews has 36 percent of his goals assisted by Marner.
Now let’s ask oilers fans what percentage of goals draisaitl scored that were assisted by mcdavid…..
Hint: it’s over half of his goals.