If you're looking to make localization part of your content pipeline early to make its inclusion more seamless than implementing it later, then you're not going to want to miss tomorrow's Inside Unreal livestream🗣️
We're going to be joined by Philipp Brasin, as he takes us through how @AesirInteractiv extended Unreal's localization system, the revamped authoring workflow they use and much more! Join us tomorrow, April 23 at 2PM ET!: https://t.co/1kxzuMg74R
For the superpowered 3v3 tag fighter, @InvincibleVS™, Quarter Up used Unreal Engine 5 to deliver visceral combos, special abilities, and ultimate finishers🦸
Fly over to the Unreal Engine website and check out how the team took advantage of source code access and leveraged UE's built-in profiling tools to deliver 60fps action: https://t.co/SSGL4xLhSe
The Industry Fundamentals template is now available for download in the Unity Hub. Step through a series of in-editor tutorials that walk you through the workflow for building a 3D interactive industrial application in Unity 6.4.
🔗https://t.co/vqjULUEhwp