@OWCavalry less hero releases more maps and more focus on the roster we have ๐ things are already getting bloated certain heroes are being entirely left behind and i fear someday this game will end up like league of legends ๐๐๐๐๐
Kiri 250 HP is a good balance idea for a hero that has limited to no balance knobs that wonโt make the game play loop worse. Sheโs the poster girl of hero design that falsely equates agency with value, and the state of discourse around her proves it. She needs a rework of her kit nearly as much of some of the most egregious old designs.
No, you cannot walk 10,000 steps daily, get 8 hours of sleep, cook every night, clean every day, take care of a family, make time for your own hobbies, and still be productive at work every day. This is not just propaganda, it is nonsense. Free yourself from it.
overwatch is teetering on the "nothing fucking dies" meta again.
i dont even think its supports doing too much, its the fact that everyone has over health/over shield/team heal/ life steal that it gets carried away
A necessary but ultimately garbage change.
This is entirely arbitrary and inconsistent to single out Deadeye. You have failed in game design when you start making bandaid microchanges like this. If they had any courage they would just delete the Cat from the game altogether
@Greenpig117 champ currently on sup: shes actually super fun to play, and not too aids on the enemy team. her identity still feels the same. does need a nerf or 2 tho
It's one of the few CC abilities with such a fair & skillful dynamic especially in things like Ana Vs Genji duels. Now you just sleep the floor during his deflect (or your feet if he's ontop of you) and still get rewarded for it, smt don't feel right
Concept art was drawn. Concept art was revised. Concept art was approved and finalized. Modelers took the concept and rendered it. The model was then revised and finalized. The marketing team then approved the design, alongside this collection, and approved it for submission.