48 hours, that's all the time i had to learn how to make clothing and making a full outfit from scratch with no prior experience...
So i made a 90s Game heroin style fit cause i wanted to put my own twist onto this years @furality theme!
#VRChat | #Furality | #Blender3D
my current idea was using a simple contact setup to detect how low my arm is and then just have a fan of like 3 bones animate + some constraint to pull the mesh inwards.
i got lots of dumb ideas, mostly out of energy tho LOL i slept like 3 hours in the last 3 days, something to fuck around with after furality though as i will most likely make this into a main line rave fit
48 hours, that's all the time i had to learn how to make clothing and making a full outfit from scratch with no prior experience...
So i made a 90s Game heroin style fit cause i wanted to put my own twist onto this years @furality theme!
#VRChat | #Furality | #Blender3D
@DyLhun@furality thankfully i split it up in a way that it works well, i've mapped out the materials so that i can later just atlass them together in blender and then combine the textures real quick.
@DyLhun@furality oh no the problem is it's sitting directly between hip and upper arm. i'll probably rig up some helper bone setup for it in the long run
@DyLhun@furality trying to completely sculpt is next on my to-do. i did extrusion combined with some sculpting to acchieve the jacket but pretty sure if i full scilpt + retopo i could get much better result.
(after i figured out how to stop the weird ass folding of the arm flap)
@DyLhun@furality it's not that optimized, medium across the board but 120k ish triangles.. But honestly i couldn't be arsed to crunch even longer on this avi. for regular raving i'll make an optimized version but for furality optimizing the animator, mesh-renderers etc was more important to me.
jacket almost done! have to properly integrate the frontal two-prong buckle into the jacket, then it's Sussy Painter time!
will probably do most details via texturing, but for certain gonna revisit the jacket with more time after furality!
#VRChat | #Furality | #Blender3D
jacket almost done! have to properly integrate the frontal two-prong buckle into the jacket, then it's Sussy Painter time!
will probably do most details via texturing, but for certain gonna revisit the jacket with more time after furality!
#VRChat | #Furality | #Blender3D
Re-did the bodysuite cause my topology was horrible. while on it ended up covering the boobs a bit more... but somehow it feels even more risque now? i dunno.
Up next hotpants and collar, after that the accessoirs ~
#VRChat | #Furality | #SubstancePainter
i won't be at Furality by the way! It's a cool concept and they defo put in work but with how little time i could spend there over the full weekend it's NOT worth 30+ bucks for me.
I got asked that often enough in the last couple days that i thought id just post about it at this point smh.
Last year i went because the incredibly based shamb1er gave me a friends pass they had left over, otherwise i would not have attended that one either.
tl;dr: i'm too busy for the price tag to make sense, enjoy if you go!
Re-did the bodysuite cause my topology was horrible. while on it ended up covering the boobs a bit more... but somehow it feels even more risque now? i dunno.
Up next hotpants and collar, after that the accessoirs ~
#VRChat | #Furality | #SubstancePainter
i won't be at Furality by the way! It's a cool concept and they defo put in work but with how little time i could spend there over the full weekend it's NOT worth 30+ bucks for me.
I got asked that often enough in the last couple days that i thought id just post about it at this point smh.
Last year i went because the incredibly based shamb1er gave me a friends pass they had left over, otherwise i would not have attended that one either.
tl;dr: i'm too busy for the price tag to make sense, enjoy if you go!
From cranking out tools to not even motivated to open up unity within a day. Unpublished the fuckass proof of concept, nobody checked it out anyway lol
no clue why i even bother doing cool shit on vrc
Working on some new LOD tooling~
* Unified opague hull generation - perfect for trees etc, where transparent stacking is killing performance.
* Impostors - perfect for semi far away meshes you want to keep visual fidelity for (like @VRChat Avatar impostors!)
#VRChat | #MadeForVRChat | #Unity3D