she/her | head of monetization @guildwars2 @arenanet | volunteer coordinator @gamesdonequick | previous @warcraft @proletariat_inc | all opinions are my own
just realized we have the team composition at proletariat such that a feature in spellbreak has the possibility of being imagined, designed, implemented, tested, marketed, and managed almost entirely by women. that's dope.
And that's another GDQ down! It's still such an honor to work for this organization and help make events like this happen.
Congratulations to everyone on the over $2.5M raised for PCF! ๐
๐TIME๐ #AGDQ2025 has raised a total amount of $2,556,305 for @preventcancer!
Thank you to everyone who made this marathon possible, and to all of you for your amazing generosity & support. See you all next time at #SGDQ2025!! ๐
p.s. THANK YOU PRIZE WIZARD
Dungeons of Hinterberg has made me realize how much I love the game archetype of "something you can do irl, but Video Game"
Off the top of my head this is like, playing as a park visitor in Thrillville, GW2 EoD's fantasy DMV, and all of Pokemon Snap. More of these please!
@NickMudry Yeah that and/or the playbook they were following was outdated - felt a bit like they were following Overwatch's strategy but a decade later
Despite the last week including some major game launches for both the wider industry and me personally, I'm finding myself obsessed with Concord and why its launch went (seemingly) so poorly. I'm going to summarize my thoughts below just because I need somewhere to put them.
@sjsivak How much do you think the lack of momentum was caused by negative beta reaction vs. a lack of marketing push from Sony itself? With a curve like that it feels like they just gave up
@old_lady_katie ooh excellent video, thanks for the rec! And all great points too - they were really trying to hit beats that were already associated with other franchises and didn't land the differentiation
Like, off the top of my head there's also conversations to be had around understanding a game's target audience, release timing, the role of new PvP games when the majority of players already have their lifestyle games, and so much more.
Clearly I'm very invested in this so if anyone in my tiny Twitter sphere has any thoughts hmu. Also full disclosure that my brother works on Concord so I'm filled with bias.