Destiny wasn't just a game it was a world millions of Guardians called home for nearly a decade. Seeing its final major update followed by layoffs is heartbreaking. People who built unforgettable raids, stories, music, & memories deserved better.
Thank you💙
#Destiny2#Bungie
At what point does Hermen step down?
- Buys bungie for 3.6 billion only to layoff more than half of the studio, launch an underperforming game and kill Destiny
- Invests heavily into Concord (buys the studio & IP) only to shut it down less than 2 weeks after launch
- Buys Haven Studios, but founder & the game director leave because fairgames fails testing & has to be completely reworked
- Buys remake studio Bluepoint to have them work on a GoW live service, shuts them down
- Lets Guerrilla Games work for countless years on a fortnite Horizon game that is only appealing to a very small audience, but likely costs 300 million dollars + to make
- Partners with a studio who reveal 4loop a new live service to lukewarm reception
- Let Days Gone team Sony bend work on a live service game, cancels the game so many years & money is lost
- Lets London Studios known for VR games & other titles work on a live service, shuts them down
- Opens Dark Outlaw games by former Call of Duty Zombies people, shuts the studio down
I might be forgetting things... what a generation.
Alright, so now that we can confirm Bungie leadership was indeed involved in every step of deciding to end Destiny, I’ve got some unfiltered thoughts.
-The content vault was the sole destroyer of all positive momentum and sentiment for the game when players now had to spend money on new expansions every year or two with an inherent fear that content would be vaulted anyways. “Pay for access” is the death of player investment and the DCV highlighted itself as the most destructive decision ever made in any game to-date.
-Destiny 3 should’ve been green-lit immediately after the Witch Queen, Lightfall, and Final Shape reveals in 2020 and 2021. It would’ve been the perfect lead-in for concluding Destiny 2. They knew the saga was concluding with Final Shape and the game was becoming too bloated. Had they decided to do so, they could’ve announced Destiny 3’s release at this very moment 5-6yrs later. It also would’ve been the perfect bargaining chip to PlayStation for the acquisition by showing longevity of an established and secure IP with a clear title release forthcoming.
-I can guarantee a very large base of players will decide to avoid this “new journey” in Bungie if it isn’t Destiny 3. This demographic of players over the last 10yrs are Destiny fans who spent the last decade exclusively in Destiny - even bringing their kids to enjoy. For sure, you’ll have many who will try whatever comes next, but if it isn’t Destiny, you’re going to have a very large gap.
-Marathon’s “strong foundation” is grossly over-exaggerated. Don’t get me wrong, it’s a very good game that plays unbelievably well and perfectly emanates the identity of Bungie, but its retention concerns are so evident that to deny its existence is damaging. An extremely large portion of marathon players migrated from Destiny and are the core audience to consider here. To Shut down their original game with no plan in sight while saying “we have this instead” will not produce positive results. If marathon wants to succeed beyond its extraction mode, it needs a world built like Destiny, told like Destiny, and world-shaped from the marathon lore that’s been build since the 1990’s.
-If Destiny 3 is not in development and they have no plans to continue the franchise, sell the rights to another reputable studio who believes in the IP and will keep it alive. Destiny is arguably the best looter shooter that defined a literal genre and to abandon development of one of the biggest established IP’s in history is a terrible business decision.
-All of this stems from terrible decision making from the top-down. The game went from creating one of the greatest gaming worlds and stories ever made over the last decade to dollar signs and spreadsheets first. Game success comes from building a full experience that players cannot help but be immersed in.
Blaming “industry shifts” for a game struggling is code for “we aren’t getting it right on our end because we’re making the wrong decisions at the wrong time.”
The players haven’t changed; the reason for developing a game did.
I’m angry. I’m frustrated. I’m sad. I’m hurt. I’m lost. Destiny was home for over 10yrs.
I’ll see y’all in the tower.
If Bungie had invested more resources into Destiny, the game would be bigger.
If Bungie had prioritized overdelivery, more players would have returned.
If Bungie had preserved its campaigns instead of vaulting content, the story would be better.
If Bungie had supported PvP with more maps, Crucible would be thriving.
If Bungie leadership had prioritized the franchise’s long-term future, Destiny 3 would already be in development.
If Sony leadership had made smarter decisions, we wouldn’t be facing what is Destiny’s final live service chapter.
Destiny deserved more.
The fans deserved more.
The developers deserved more.
But I’m not leaving.
I’ll keep playing. I’ll keep fighting for this franchise. I’ll keep advocating for Destiny’s future.
I will stay loud. I will stay committed.
Guardians make their own fate.
#WeWantDestiny3
Destiny 2 bateu 2 milhões de players ativos após o último update lançado ontem, considerando todas as plataformas.
A comunidade do jogo é muito forte, naipe a de Diablo, WoW e outros.
A Bungie/Sony deveria pensar melhor nessa franquia e não descartá-la.
#WeWantDestiny3
Sony pulling the plug on Destiny 2 while its revenue still comfortably laps Marathon on the Steam charts, even with Marathon on sale, will be one of the most baffling decisions in gaming history. 🙃 #WeWantDestiny3
Monument of Triumph introduces a new currency: Legendary Marks.
How to Earn
• Complete Monument of Triumph Triumphs
• Earn Legendary Marks for each Triumph completed
How to Spend
• Visit the Tenet vendors in the Tower Courtyard
• Exchange Legendary Marks for rewards
More Details
• Inspect the Monument and make your first purchase from the Tenet of Bravery to unlock the remaining Tenet vendors
• A new View Featured shortcut has been added to help track Monument of Triumph Triumphs
Source: https://t.co/vkx6S7Fxqb
New Aspects Coming in Monument of Triumph
Titan — Shieldburst (Sunbreaker)
• New Aspect that enhances your Barricade with Solar capabilities
• Rally Barricade grants Scorching Rounds to you and allies
• Remotely detonate your Barricade to scorch enemies
Hunter — Crackshot (Gunslinger)
• New Aspect that lets you mark targets and fire up to 3 scorching shots
• Landing all 3 shots cures you
Warlock — Soul Siphon (Voidwalker)
• New Aspect that is readied with a powered melee
• Drain enemies in front of you
• Gain Overshield and class ability energy for each target drained
Arrives June 9 with Monument of Triumph.
Source: https://t.co/6YokBHfLGu
Monument of Triumph rewards are split across 4 Tenet vendors in the Tower Courtyard.
All Vendors
• Armor Ornament Sets
• Ghost, Ship & Sparrow Accessory Sets
Tenet of Bravery
• New Skimmer
• New Universal Helmet Ornament
• Fafnir Exotic Weapon
• Heir Apparent Exotic Weapon
• All Engrams
• General Emblems
Tenet of Devotion
• SRL Cosmetics
• Gryphon Skimmer
• All Star Vector Skimmer
• General Emotes
Tenet of Sacrifice
• New Universal Helmet Ornament
• Superblack Shader
• Earnable Holochip
• General Finishers
• General Ghosts
• General Ships
Tenet of Death
• Einherjar Coronet Universal Helmet Ornament
• Chatterwhite Shader
• Exotic Armor Ornaments
• Raid & Dungeon Cosmetics
• General Shaders
• Transmat Effects
More Details
• Inspect the Monument and make your first purchase from the Tenet of Bravery to unlock the remaining Tenet vendors
• Legendary Marks are earned by completing Monument of Triumph Triumphs
Source: https://t.co/vkx6S7Fxqb
New Trials of Osiris Rewards – Monument of Triumph (June 9)
Armor Set: Cruel Electrum
• 2-Piece: Primary Survivor
- Increased handling, reload speed, target acquisition, and reduced flinch when allies are defeated
- Bonus increases when multiple allies are down or when playing solo
• 4-Piece: Primary Phantom
- Primary weapon final blows remove you from radar for a short time
- Effect ends when swapping to a weapon that uses Special or Heavy ammo
Weapon Highlights
• New Arc Adaptive Burst Linear Fusion Rifle: Willful Hamartia
• Reprised favorites including The Messenger, The Summoner, Igneous Hammer, Shayura's Wrath, Eye of Sol, and more
• Reed's Regret and Yesterday's Question return as Tiered weapons
Additional Rewards
• Trials Engrams will reset at launch
• Weekly Bonus Focus Pools replace the single featured weapon system
• Lighthouse weapons now have their own dedicated Focus Pool
• New ships, Sparrows, Ghosts, emblem, and shader available
Trials Maps
• Trials can now feature up to three maps each weekend
• Popular maps such as Javelin-4, Burnout, and Endless Vale are weighted to appear more often
Full article: https://t.co/p8HlVkNWqu ↗
Dear @Destiny2Team & @Bungie
As June 9 marks the final update for D2, can we please have Wrath of the Machine return as the final raid for D2 just like it was for Destiny 1? It would be the perfect send-off for longtime Guardians & a beautiful way to honor the game’s legacy.
To the ARC Raiders, Warframe, Helldivers, The First Descendant, and other gaming communities:
On June 9th, we're inviting you to check out Destiny 2.
The update is free, and if you've never played before, there's a huge amount of content waiting for you. Raids, dungeons, exotic weapons, PvP, and a decade of world-building that many players still care deeply about.
For Destiny players, June 9th is an opportunity to show Sony that interest in the franchise is still there.
For everyone else, it's a chance to see what Destiny is all about and decide for yourself.
If you've ever been curious about the game, June 9th is a good day to jump in and take a look.
#WeWantDestiny3