@Igny220088 for me it was a sense of anticipation that someone, or something would cut them off, as that’s how a lot of their interactions ended pre-chapter 4. it was nice to see them both fully in the moment.
@GAMMA_DREAMCAST@fortayee sorry bucko you made the addendum tweet a minute too late
jokes aside thats fair, that slippery movement is what trips me up with sunshine, i always feel like i’m fighting the game to perform what 64 allowed me to easily do (except wall jumping, sunshine clears in that aspect)
@viscogone toby fox is so adamant about wearing his inspirations on his sleeve that he may as well get them tattooed to his arms. if you’re even just a *little* well read in the games he’s a fan of, you’ll notice it right away.
@viscogone this reminds me of that one post i saw on here that went “it would be really funny if deltarune ended and we didn’t even find out what the last prophecy was”, and i thought “heh, yeah it would be”
then i remembered how mother 3 ends, and realized how likely the possibility is
@joniniplo even if the placement isn’t super high up, it’s nice to see a list not have ff2 dead last. it’s such a novel game, and we wouldn’t have gotten the saga series without it.
@fortayee furthermore, once you see how people respond to your own work, you’ll realize intent isn’t the end all be all, because people will notice things you didn’t even realize were there.
to me, engaging with art is so exhilarating *because* definitive answers aren’t the norm.
@fortayee i agree. intent is definitely an interesting lens to observe art through, but it shouldn’t be the only one. it should serve as a stepping stone to navigating what you took away from the text, e.g. “the author wanted to communicate such and such, but what it said to me was… etc.”