@WJacky101 But, I mostly pick M24…because the sound is better🥳 and it fits more bullets, and the reload time is shorter, which is important because I miss a lot.
@WJacky101 I would add more SMGs and their ammo. Now that ARs got more common in loot, it’s harder to use SMGs because they+ammo are quite rare and bullets always run out especially in the late game. SMGs are just more fun now and then
@CryptoJelleNL Agree 100%. These never go out of style escpecially with all electric cars coming out. Old BMW M3 (e46 for instance) in a perfect condition is my bull market gain plan😎
🧵Kun halutaan palvella työnhakijaa ja päädytäänkin tilanteeseen, ettei palvella yhtään ketään:
"Meillä on pulaa työntekijöistä! 😬 Nyt on siis aika laskeutua alas norsunluutornista ja alkaa palvelemaan työnhakijaa. 💡 Tosin harmi, kun hakijat pyytävät usein liikaa palkkaa. 🤔
Case #etätyö 💻
Kuulin sellaisen tarinan, että kerran eräs toimitusjohtaja oli lähettänyt perjantai-iltapäivänä klo 16.00 johtoryhmän WhatsApp-ketjuun kuvan tyhjästä toimistosta ja ihmetellyt (ei vakavasti, mutta tosissaan), miksi kukaan ei ole enää töissä.
@CryptoJelleNL This is so simple it is just genious to also DCA out. Before I was just DCAing in and was pondering a lot where I would exit. DCA out makes that simple and lowers the risk of exiting in a totally wrong place. Thx!
"SISU" The Soviet Union is on the verge of the end of World War II, and Finland has been overrun by the Nazis. An old man is released into the field, not as a one-man army, but as a legendary "one-man assassination squad". He was feared as "Immortal," an avenger who had killed more than 300 Russian soldiers. The Nazi commander, convinced that the war is lost, chases after him in search of the old man's gold. Dry land, thirsty men. Scorched city, burnt men. This is no longer a war movie. It is a MAD grind of a battle between terribly cool men. A lot of fight ideas that surpass Rambo, the immortal old man! I so want to create a game with this SISU as a player! This is highly recommended!
@WJacky101 So easing out rotations based on game data - In my opinion this made the game more dull. The most exciting moments rotating to military are now gone.
I could think of more examples in this also. Let me know what you think?
@WJacky101 too easy. In my opinion circles ending to military were the most exciting. The horror of deciding how to rotate to military was so intense it was awesome.
It was also rewarding for not so good shooters - you could make up that by being good in rotations. ->