@DanHollick you planning to share any of these? I’m sure @miquez would appreciate a wallpaper made with an image processing filter named after him (9:40)
Have you ever wondered how I make some of the illustrations for https://t.co/Em92bQM8y3?
Well, I made a video walking through some of the tooling I've made. Hopefully its interesting.
the current fear is is that AI homogenizes culture and turns humans into passive consumers
one counterpoint: in Go, human play showed very little improvement from 1950 to 2016 until alphago beat lee sedol - then human decision quality jumped. players started developing moves that were distinct both from previous human moves and from the novel moves introduced by machine intelligence
this seems more likely to me - fun times ahead
I built this thing called Clicky.
It's an AI teacher that lives as a buddy next to your cursor.
It can see your screen, talk to you, and even point at stuff, kinda like having a real teacher next to you.
I've been using it the past few days to learn Davinci Resolve, 10/10.
Soon AI won’t just sit beside apps as a chatbot. It’s going to change the interface itself. I made a short video on what that means for the future of apps and the devices we use.
pretty convinced that the next wave of design/dev tools are going to stand out because they give precise control for formerly imprecise methods, while removing the need to have precision in pursuit of differentiated outcomes.
before it was all about precision of tiny tools -- margins, paddings, colors, spacing. soon it will be the creation of tools that were formerly impossible to give control of many complex tasks to a single UI.
the death of UI is overstated.
the death of UI that only does a single thing is coming.