π«π« Progress has been steady and it's been great to see our community sticking by us! Here are some recent notices from us!
We're currently looking for:
- π§ Supervisors
- βοΈ Developers (passionate and has knowledge with Blender)
More details in here: https://t.co/feSzntiYcc
And the scenery is in! Pleased with how this has been created in just over 24 hours.
Still lots to do but the general concept of the game is now completed
Kylian Road - unfinished but quickly put together in an hour or two for our Chassis Testing game as myself and red move onto the train chassis.
Tiger and Kylian are still working speedily on our Jubilee Line map!
Our plan for the future π
For the last 3 months, our project has been the Jubilee Line. Our intention for this new project - more of a progression system with different aspects of the Underground rather than a 'spawn a train and drive to wherever' sort of thing. (WIP snips)
These previews are mainly meant to show some of the more general aspects of the game, therefore
This is a simple image of me designing some station platform textures using @Substance3D
I probably should have added here, this is without any of our textures as red took it out of main TC and into a baseplate
The textures look somewhat like this without revealing too much