Just FYI. If you are switching models in a session all the time - you are doing it wrong.
Every time you switch, your entire prompt cache is invalidated on the new model you switch to, and you have to repay the full input tokens price for all of it.
Stop doing this unless those models are free.
This is not a hermes thing - this is a fundamentals of inference thing.
Ox Alpha is on track to hit nearly 6 trillion tokens today.
Try it now via ori in your coding agents:
$ ori [your favorite harness] --model stealth/ox-alpha
Years in the making. Thousands of hours learning to push Unreal Engine to its absolute limit. This is what it takes to build a world where YOUR land, YOUR farm, and YOUR economy actually exist - shared, live, and visible to everyone flying overhead at the same time.
Solace is part of a bigger journey. Apartments were a stepping stone - a smaller, contained challenge that let us build and prove the tools we'd need. Solace is where those tools get pushed to their real target: one shared, persistent 8km x 8km open world with 2,300+ land plots, all visible together, all at once.
Building each Solace Map (8km x 8km) has never been easy, and it never will be. A world this size, this player-driven, and this performant isn't something you throw together in weeks. We're not reinventing the wheel - this scale simply hasn't been attempted before, and only a handful of studios in the world are even trying.
We're a small team taking on a big problem, and we're genuinely pushing what current tech can do to make it happen.
So why fences first? Because they're one of the first pieces players will place themselves - alongside crops, farmhouses, and more to come. Proving individual player-placed pieces can exist at this scale without breaking performance means everything else - farms, buildings, economies - can stand on it.
Speaking of which.. farming is well underway. 👀 We can't hold back our excitement, so don't be surprised if some leaks make their way out soon. Solid foundations first. The fun stuff is coming. 🌾🏗️ #InfinityRising
🚨 DeepSeek V5 Leak
> It will reach Mythos-class performance
> DeepSeek V5 is targeting a September release
> Built on a completely new foundation, not just another V4 upgrade
> Expected to deliver stronger reasoning, coding, and autonomous agents
> Could be significantly cheaper to run than other frontier models
> DeepSeek is still expected to continue its open-weight strategy
Can DeepSeek V5 actually beat Mythos ?
We’re launching DeepSeek-V4-Pro today! 🚀
🔷 Major Agent upgrades with strong production gains!
🔷 Flexible reasoning effort for V4-Pro & V4-Flash: low for simple tasks, high for daily Agent workflows, max for complex tasks.
🔷 Native OpenAI Responses API support, optimized for Codex with one-click setup.
V4 Pro is now available on app/web. Try it via “Expert Mode”.
V4 Pro is also available via API. Model names remain unchanged—please refer to the API docs for setup details.