The Ascent 2 is a game I’ve hoped developer Neon Giant would make ever since I finished the wonderful The Ascent back in 2021 — and after speaking to the studio at #gamescom2026, I’m convinced it’s now in the works. https://t.co/OaeGTl9mwt
Andrew Garfield’s Spider-Man finally got the moment fans had been waiting years for.
Seeing all three Spider-Men together still feels like something that shouldn’t have been possible.
PUBG: https://t.co/GvstyCZnU1 developer Dave Curd has argued that making a video game for the mass market where "nobody's too offended and everybody kind of likes it" has become "box office poison." https://t.co/DvmwIVKE03
ICYMI: PUBG is back with https://t.co/GvstyCZVJz, a new multiplayer FPS with roguelite progression. Join the closed beta now and take it back to Cascadia in 1996. #gamescom2026
PUBG's newest game https://t.co/rugNtq4LaR puts some roguelite progression in the multiplayer FPS mix.
Check out the trailer from Gamescom Opening Night Live 2026 here: https://t.co/XIpKKMyG1u
I had the honor of play testing https://t.co/kMgvlMWqFn earlier this year and give feedback on its development. This is a truly unique experience and I loved playing it. Big shoutout to @Blitz5 for blessing me with the opportunity. #dednet#pubg
PUBG: DedNet is a new multiplayer FPS game that blends PvP shooting with roguelite elements!
Set in 1990s Cascadia, the game features run-based progression, unorthodox tactics & body horror.
PUBG: https://t.co/hLxxTxZaYu officially revealed at @gamescom, with the Closed Beta coming soon, keep an eye out!
And that’s a wrap on gamescom for me this year. GG Köln, see you next year!
PUBG: https://t.co/UIfJQVWeBR is a new multiplayer FPS that combines shooter gameplay with roguelite progression across runs, giving players new ways to experiment, adapt and build their own approach in the strange and unpredictable world of 1990's Cascadia.
Check out the announcement trailer and sign up for the CBT!
Listen up, dogs! Time for another treat.
Tune into the XBOX Gamescom Broadcast today to hear from our Creative Director, Dave Curd, as he shares more about DEDNET.
⏰10:00 AM Eastern / 2:00 PM UTC
https://t.co/hvDFsKCguJ
In No Law, every NPC can be k*lled, but doing so can have permanent consequences.
Neon Giant says “Every single NPC in the game can be k*lled,” but also warns that “death is always permanent.”
K*ll a shop owner and the store can permanently close. Take out every weapon vendor in the city, and you’ll no longer have a way to buy guns.
The developers know players will probably test these limits, so the game warns you before you k*ll an important NPC who could be useful later.
“That’s our way of saying, ‘it’s your responsibility now.’”
“You can’t go on Reddit and say ‘I don’t know what to do.’”