Never made a game before. Been working on a procedural map generator for a few days, going quite well. Started with Unreal 6, got overwhelmed, moved to Unity, got overwhelmed so now I'm trying @godotengine which seems way easier for my small mind. Also added a little build menu for building a base and items which i'll add more to over time and update the UI for. A colony builder perhaps. Cheers to @PirateSoftware for the "GO BUILD GAMES" rhetoric to force me to do something with my life.
Sorry that you have to go through that stuff. You're the undisputed goat along with @CHIPFAT_ behind the scenes going through the hard word for the content for the past decade. You're a legend, you both are, through and through. People blame you for putting your opinion out there yet want to voice their own against you for having one, hypocritical, don't pay any attention.
@StormriderStory@pipi_rossa That's cool, I got a bunch of coin pouches once which were great for gifts but I have no idea how I got them haha, maybe a bank investment or something, not sure.
@StormriderStory@pipi_rossa I'd use them to just gift random NPC's and see if there are any secret/hidden items you get from the random NPC's across the map, time consuming though.
@metalpaul1000@DirtySavitar@RandolphUK@ace_grading " I want a custom label that doesn't exist yet " "Ok there will be a delay whilst we make the label you requested " "That's rubbish service I want compensation" "No" *angry tweet*
smh