@W101Spoilers Excited to hear they're still working on polymorph and minion reworks. It sounds like minions are getting something besides just level scaling now. And I wonder what other plans they have for Sun and Star spells?
@MediumSmokes The people that will say Ironwood's arc came out of nowhere are the same people that will say Volume 2 didn't add anything to the story as if there weren't 3 scenes establishing Ironwood's entire arc (overreaction > you should learn to trust ppl > doesn't trust ppl > repeat)
@xAll4one B0 is a master of slow progression. I sat in awe when I realized the skill tree music had built into Mysterious Destiny, and I lost my mind during the final boss when all of the mechanics came together and you're playing a real Bayo game. "Hidden gem" doesn't do B0 justice.
@BringBackBanjoK I just want a power increase to make the first party games' performance consistent. I'm tired of 30 fps locked games dropping frames and blurry games from dynamic resolution. Using those sparingly is fine, but it's like a requirement to make Nintendo's games run on the Switch.
@lildevilhorns It's never been confirmed until the next game comes out and the devs say that the game was affected by the previous final splatfest. Odds are, it will in some way.
@DiamCreeper23 Maybe there will be a content extension, but it will all be post Final Fest. That way, Nintendo gets everything they planned for the original 2 years out of the way, and they're free to add more content without trying to fit it in the seasonal content cycle.
@kaasiand I think Squid Surge is the biggest culprit. At what angle could SS be reliably used on a ramp's surface? What about S1 Mahi's ramp vs Arowana's? The difference in size, curves, and when you could use SS probably led to them making all ramps uniform before gutting them entirely.