@ZGFTECH Think this is exaggerated. Still bad tho, as most report 45 min standalone & 90 minstreaming.
But im wondering are any of these reviewers trying it with lower refresh rates, which i suspect its probably at 120hz while the Quest3 is at 72hz, which would make the difference.
@SadlyItsBradley Yeah, has definitely tempered my excitement. Made it out that it being wireless was the only added feature.. i assume their full review video will be alot better, but that unboxing really sold it as an average headset
@Cryptoblob2@ActualAero lmao, what are you on about. Inquisition had & Andromeda still had Casey Hudson & Mark Darrah among others after the founders left.
The names only became big when the real talent left. The best of whats left over is not always the best.
@Cryptoblob2@ActualAero It dosent matter in the end of the day.
Its a different team that had over 2 decades and still cant reproduce what Squaresoft were able to make, even in remake form.
Theres some big names still in Bioware too, but they couldnt reproduce as good a dragon age or mass effect either
@remember120212@ActualAero What lol? i didnt say anything about Sakaguchi making it, did i?
He 100% played a role in making sure the correct resource were allocated though.
My point is 120 people made FF7. 90 of the 120 left Square when they merged with Enix.
These 3 false heros are not what made it great
@Brayden9669@ActualAero Look it up. Most of the team left with Sakaguchi. Thinking these 3 or the 4th one you pulled out were bigger than the 120 that previously worked there is delusional.
They had trapped lightning in a bottle with this team and all Enix were left with was an opened bottle & cork.
@gingasvr VR Devs complain about VR mods made for 20+ year old games like ViceCity/Bioshock as they cant compete.
Most VR games wouldnt stand a chance flat, alot are just unfun with VR mechanics doing the heavy lifting.
Constant bad games has caused the market to be cautious as a result
@pekayatt Go on Steam. How are indie games there competing with them?
VR indie games for the most part have been slop.
Modded games can never match a true VR game as they only have very basic functionality.
VR devs have to make games fun now to compete, instead of churning out slop.
@MythionVR@GAMERTAGVR Eventually they stop buying. Look at September for flat, Wolverine, Dune, Control, Silent Hill, Onimusha & Warhammer. Look at VR, the main attraction on the store is a cat, before that TNMT.. The Boys.. Deadpool.. there was no competition for Devs to even try just reskin & ship
@GAMERTAGVR 4figures, both Frame & Machine. Build a PC same specs cost 800$+ excluding PSU, Case & Mobo. Q3 costs 600, where frames components cost 200+ more ontop, then add in the 50-100 dongle, better controllers, controller grips and better headstrap.. im sure they wanted sell both at 900
@digitalfoundry some guy from reddit had been trying to get a current out of it using multiple conductive metals to no avail. Suspect poor grounding from the watch caused a current collision and infact may have been the watch.
https://t.co/RPEr30XWrc
@GAMERTAGVR incredible. I dont think i have heard of any of the Forza's getting a proper VR mod before that wasn't a Vorpx one. This would be a blast just to even free roam around in
@GAMERTAGVR wow people are quite optimistic. Q3 raised their price up to 600 recently and that has half the memory, worse cpu, doesn't include a dongle or eye tracking. Unless the colour camera really makes the difference, i see it being closer to the pricer choices. hope im wrong
@ThourCS2@WindowsCentral Yeah, once they get windows 11 fixed and down to an acceptable level they will immediately introduce mandatory upgrade to broken ass windows 12