@JagexAsh Not sure what to do about this, i used the teleport anchoring scroll in the wildy, but it didn’t complete the task. It also does not allow you to read a second (i tried to get another bc i thought it was bugged).
@JagexAsh Hey Mod Ash, quick question. Been doing revs on my iron, i trained up my old main to bring with me to box myself if a pvper shows up. they always say “reported” after i hit myself. is this actually against the rules?
@JagexAsh random question, does the grand exchange actually exchange items between players? As in, player A lists item B on GE, player B buys item B. If you were to assign a unique id to item B, would it be the same?
@JagexAsh Now that the new Varlamore teleport is causing a stir as it doesn’t fit in the portal nexus, when you guys discuss this, can we go ahead and get the rest of the teleports too? :]
@JagexAsh Yes, I was always wondering. The level requirement being 92 seems fair for 30 teleports across the game. Maybe a final level 95-97 upgrade for all teleports on spellbooks would be a fun QOL upgrade.
@JagexAsh I had a question. Currently the Max portal nexus holds 30 teleports. The wiki claims this is due to an older interface limit. Is it possible to increase the amount of teleports now? Assuming the game engine can handle the extras?
@JagexAsh can you please confirm in my account is bugged or not 😭 I’m having a hard time going on without a single armor / regular weapon seed to show for my troubles. Pet was cool but I’m losing hope
@JagexAsh Thanks so much. Also another question, more game engine related. If a player stands in the NW corner of Callistos den, the boss seems to be much more aggressive, even with 9 others standing on the east side. Is there a reason in the code for this?
@JagexAsh for the Callisto cub, the drop rate is 1/2k, and it scales with masses correct? So if you’re in a 10 man Callisto Mass (max players that can all receive loot) would the drop rate scale to 1/20k? For any singular individual getting the pet
@JagexAsh I had a quick question. An action is interrupted in pest control when a shield goes down for a portal. No matter the distance from the portal, you will stop doing the action, I.e fletching arrows. Is this a Ui update? I’ve been trying to brainstorm why it happens.
@JagexAsh having some pretty odd stuttering issues in game. Ping to multiple worlds I tried was well below 20ms, but the tick rate would fluctuate between 200ms and 3000ms. Seems to started after today’s update, any thoughts?