First Jam finished! Glad to participate in #LudumDare59 with @7moonsdev with our game "Glitched Signal"! Tune in. Bring things back. And stop the signal in the tower!
You can vote here!
https://t.co/BPnirw7GXH
And give it a try here!
https://t.co/GujqTWZ0IL
#gamedev
๐hey! just set up this account to share my gamedev journey. im making a game in 72h for Ludum Dare 57 with my cousin and the theme is "Signal". dark forests, radios, and things that only exist when you tune in โจfollow along if you like cozy-atmospheric stuff! #LudumDare59#LD59
The next update of the game will be when the visual changes are completely finished. Maybe it'll take some time, but let's trust it'll be worth it!
#gamedev#indiegame#pixelart#solodev
The next update of the game will be when the visual changes are completely finished. Maybe it'll take some time, but let's trust it'll be worth it!
#gamedev#indiegame#pixelart#solodev
@devsanddorks Absolutely, that's why I decided to go for that change. I still look at the game and think it's not that good (visually talking), so I'll do my best haha
@thomasbrushdev Iโd say the game just being bad, but personally Iโd get really mad if it didnโt have enough customization options (like PROPER video / audio settings), idk I don't like to play in a different visual way just because the dev didn't put it.
@kolondich Iโve seen some people mention the leftover space, but why should you fill it? Is it for optimization reasons or just because the barrel will look nicer that way?