Noticed a huge bug in how the expired films are processed and then went down the rabbit hole of improving everything. It still doesn’t stop here though and I am already planning on making this app even better :)
#swift#photography#iphone#buildinpublic
1.1.0 is out. Here are some of the new features that the update delivers:
· Self-timer
· Double-exposure
· Rewind feature -> end the roll before shooting 12 frames
· Light meter -> tap anywhere on the viewfinder to adjust the meter
· Meter needle
· Shutter speed adjustment
Even though @lupocamera is my main focus right now, my previous app, #Aether, is not being abandoned. I spent a lot of time working on quality real-time #audio fx for a #video recorder and will continue improving the app for years to come ;)
#swift#iOS#Apple#buildinpublic
Version 1.1.2 is out now! It includes the following updates:
· "Lab Order" feature - you decide how to develop your film
· Updated grain simulation
· Edge markings for that classic film frame look
· Tutorial view that explains the app in depth
#Swift#iOS#photo#app
Extremely excited to bring this feature to the upcoming version of Lupo. Tested it for a month and I think it brings the film emulations to a whole new level :) #iOS#Swift#buildinpublic#film#photography#app
A feature that has been in development for the past month is one of the most exciting additions to Lupo's capabilities. It opens up new ways of developing your #film. Say hello to the "Lab Order", where you decide what happens in the darkroom. Just like in a real film #lab.
#iOS
And if you're into film photography, @lupocamera is my app that recreates the classics like Portra, CineStill 800T, Velvia, Tri-X Pan, and more. These are not filters, but physics-based emulations. And yes, Lupo shoots Bayer RAW to bypass @Apple comp. photography :)
So I recently badgered my cinematographer @steveyedlin into making my ideal iPhone still camera app. It shoots RAW, bypasses the iPhone's look processing and instead uses the same image processing we use on our movies. https://t.co/makZzhFd2Q
Constantly looking for ways to improve @lupocamera and need your input. Do you want to see the photos instantly after you finish a roll or keep the wait time as it is now (2 hours)?
@0xnichy If you’re into analog photography then you can check out my app: https://t.co/5BLx3KuSkD. All the films are physics-based simulations of the analog classics ☺️ I’m looking for feedback and want to constantly improve it
@axhoff Also, couldn’t agree more with your point that the old way of doing things, i.e., „work for my startup for a salary” simply won’t cut it anymore in the current ecosystem.
@axhoff That’s also true. I still recall how big of a hurdle was the concept of equity in the first startup that I joined here in Austria. It wasn’t because the founder was against it, but rather the whole bureaucratic apparatus that had to be involved for something that’s pretty normal.
@axhoff 100%. I met really incredible people here in Vienna and everybody says the same thing: it’s not a place for tech at all. Once in a blue moon there’s something of note (lately it’s been https://t.co/azOMsifJ0P), but by and large nothing happens here.
@VadimStrizheus@bumpbyamo is a phenomenal app and I heard that in terms of iOS engineering they have one of the most cracked team in the world right now. Crazy animations, interactions, next level stuff.
Completely torn apart my second app Flightista and made it much better. Also, let #claude rip the onboarding experience and I am quite happy how it looks like now. Will release the version 2.0 of the app soon #iOS#buildinpublic#Swift#app