Iβm hiring a video game designer @simile_ai
The first thing we ever built was a top-down pixel-art town called Smallville. It looked like a game, but the characters were the world's first ai agents living their own lives.
Now we're building simulated worlds full of people who act like people, and we want a website that feels like one too.
if you obsess over games, sprites, systems, worldbuilding, behavior, and making things feel alive, DMs are open :)
We just acquired @weavy_ai, soon to be known as Figma Weave.
With Weavy, youβll get more models, more tools, more ways to create within the canvas. More to come
3 new features in Figma Buzz:
β Build marketing templates from component properties
β Trim videos to the exact length you need
β Access your favorite apps like Bynder (DAM) & Phrase (TMS)
> be a brand designer
> build templates from component properties
> publish in Figma Buzz for Dave in marketing
> watch Dave change layouts 143 times
> be relieved that assets are still on brand
Hi Ethan β really appreciate you trying out Buzz and sharing such thoughtful feedback! π
Quick answers:
β’ Our rec is that the spreadsheet for Bulk Create is max 250MB all-in. No hard limit, but lmk if you run into issues.
β’ Good feedback on text color changes & color matching for shapes! Will note that.
β’ Plugin news coming soon π if youβd like early access to developer docs lmk! would love to hear if there are certain plugins you're excited to make or see.
β’ Hear you on editable shapes! Right now we limit that so non-design partners using a Buzz template don't have free-rein access to change the design and go off brand, but totally hear you on wanting more flexibility. Instance swaps still work in Buzz as a workaround! You can also always "unlock" a template so anything is editable in Buzz Mode.
DMs are open!