Deus Ex predijo el 9/11, la guerra al terror y la vigilancia masiva, la pandemia, la corporatocracia, la crisis de las fake news y el auge de las inteligencias artificiales.
En serio es escalofriante pararte a pensar lo mucho que este juego acertó en cuanto al futuro.
vibe/ai coders suck my dick you will never know the rush of pride and excitement and satisfaction you get from having a problem and managing to come up with your own solution pulling from all your experience and knowledge of the game engine that produces the exact result you want
We are now in the SENATE!
After another year of conversations around DC, we have gone bicameral. Steph and I are proud to announce the launch of the Senate Creators Caucus.
Washington is making increasingly consequential decisions about AI, social media, online safety, and the future of creative work. Creators, as the front lines of these issues, should be a voice in those conversations, but historically, we've fallen into the cracks of the system.
Now we have a seat at the table.
More to come soon!
man thinking about her line in dread and getting so fucking hyped she will talk more in ravenous
I just love how the super metroid theme starts playing as soon as she speaks, so fucking peak
We need to have a bigger discussion about what Claude has done to developers. It has latched on to them like a mind-controlling parasite to where their speech patterns are indistinguishable from output tokens.
I am calling this phenomenon ophioclaudyceps unilateralis
I wanted to write this once things started cooling off after @BetterSoftwareC 2026 and the release of @Blick_Editor, but it doesn't seem like I'll be getting any less busy for a while, so I'm just typing this out and posting while traveling for a shoot. This year of BSC was all the follow-up we could've asked for. Once again, graciously, we received so many fantastic talks, from so many fantastic speakers. It's the most humbling honor to be entrusted with polishing and sharing these valuable few artifacts of programming wisdom, history and knowledge with the world. Massive, massive thanks to all the speakers. As you probably know, we do not take this privilege lightly.
I would like to give an extra thank you to @cmuratori, not just for delivering yet another fantastic and important opening talk, but also because immediately after BSC last year, he vowed to help me with AV for 2026, and enthusiastically followed up when the time came. It was a lot of fun getting to share what I do at the conference with someone, but not going to lie, it being Casey made it a little extra fun. Swell fellow. Meet your heroes, everyone. Highly recommended.
Also helping out on AV, and rigging, and lugging stuff around, were our great friends Charlie, Andrew, Shwa, Terry, our legendary cameraman Sindre, and of course the one and only Sam. You guys made the extra burden I put on myself for pushing the quality and setup this year far lighter. Thanks to Kasper for lending us his extremely overpowered tripod!
I genuinely thought that investing in a better setup with more nice equipment would ease my job, but it really didn't, it was just more stuff to plan and think about. It did help for raising the bar in various cool ways, which will hopefully become apparent in the official YouTube versions of the talks, however what I've come to learn is that the only things that make your job easier are:
- Replacing untrustworthy equipment
- Planning more
- Preparing and testing your plans more
Adding more pieces to the equation never simplifies things. Also, turns out Twitch will just silently fail sometimes if you try to stream in 1440p or higher without being a partner. They don't tell you this when you do it. It just works, but not for every viewer. Some of them get an error with no explanation, some of them don't. Thanks for that.
My bitterest regret of BSC 2026 was being so busy the whole time, so I couldn't hang out in the evenings. There were so many conversations unhad, whiteboard diagrams undrawn, Quake rounds unplayed, and laughs unshared. There were even a few hands I didn't shake! Worse yet was that I didn't even get to jump in the lake with people a single time!!! I swear will do my utmost to avoid doing a talk next year.
The night before our Blick talk on the second day, I got a total of about 2 hours of sleep inside the venue, behind the projector screen. I didn't have time to go home. Our presentations still needed work, the backups needed babysitting, a key microphone had gone missing, and so on. I had a single dinner at BSC with my shoulders down. The rest of the time, there were always half a dozen things hanging over me I had to race back to the venue to get done before I could squeeze in some sleep. Next year, I just want to do my job on AV, have that run smoothly with far fewer fires to flatten, and hang out with the absolutely magnificent community we have in the evenings.
Huge shoutout to Sindre, here, for just deciding to step in and start doing the footage backups for me in the evenings. This lifted an immense load off my shoulders, knowing an absolute professional was taking care of one of the most sensitive aspects of the operation. Thank you.
The later parts of BSC, when things were calming down I finally got to bathe in the infectious energy of the people you'll find gathering around the various whiteboards strewn about the place. Though I probably stammered and lagged significantly, I felt great running purely off this energy by osmosis. It is the most inspiring and engaged environment I've ever experienced. No university, course, bootcamp or class has or will ever come close, I'm certain of it. It genuinely makes you want to explode with excitement to just sit down, with your keyboard, editor and compiler, and just get programming.
Thank you to the attendees in general. People stepping in, helping out, picking up unfamiliar things in minutes and just getting it. This thing was a collective effort, and could never have gone as well as it did, if it wasn't for our great attendees and friends. You people never cease to amaze me, and I had a bloody amazing time.
Can't wait to do it all again, and I can't wait to deliver VoDs TO THE PEOPLE! YES, THEY'RE ON THEIR WAY, PROOF ATTACHED! I apologize for the delay. This season, I've been busier than ever before.
"Square Enix is washed"
Square Enix after dropping KH4, KH Anime, Final Fantasy Resonance, Final Fantasy 7 Remake and Final Fantasy 14 Evercold back to back to back:
The biggest divide in software engineering right now is between people who saw the job as a means to an end and those who saw it as an end in itself.
In the past, you would assemble teams with a healthy balance of both and they would act as complementary forces. One side pushed for outcomes at any cost while the other obsessed about quality by caring deeply about the craft. The best teams I've assembled had both, which somehow balanced the short and long term objectives of the organization.
Now, that balance is broken, craft is dead, and those (like myself) who used to go to bed thinking, “I can’t believe I get paid to do what I love most,” need to go back to the drawing board and rethink what to do with our careers.