Crop of the skill tree for my current project. I made this far more complicated than I had to but its highly re-usable now whats a massive positive. #gamedev#unity#skillTree
@Impending_Doom Love the repentagram hoodie, any chance there is a repentagram for a shirt coming out? Been waiting for one for ages. (repentagram pendant would be an immediate buy also)
Making a game about collecting things and boxing them. Originally finished a different version of this game and changed a lot but the code was lost when computer blew up.
I think I'll be releasing one or two games in Unity and learning Unreal at the same time. I'll most likely stop using unity for personal projects at the beginning of 2024 unless things change. So time to get posting about games
Having a backlog of games I made in unity that I was planning to develop, I don't think releasing them for free is viable over the long term. I don't want to wake up one day in 5+ years and have a unity bill for a game that hasn't made any money but has had 200k installs.
The best choice any aspiring artist can make is not to use @Adobe products. There are many alternatives available nowadays that can produce the same quality content but won't strain your budget and are more community focused.
For an overview, see;
https://t.co/ftcGeqREcO
Here is the video containing the entire process of creating tiles for a tileset and using them to create a 3d scene!
https://t.co/j7GHmOoovX
#crocotile3d#lowpoly#pixelart
An interesting Game Dev Fact for tech artists out there. Infamous: Second Son is perhaps best remembered for its incredible and varied particle effects.
It only had one particle shader, with no variants. All transparent particles were rendered in a single draw.
You can ๐ฐ๐ต๐ฎ๐ป๐ด๐ฒ the default "๐๐น๐ฒ๐บ๐ฒ๐ป๐ ๐ซ" ๐ป๐ฎ๐บ๐ฒ of custom ๐๐ฒ๐ฟ๐ถ๐ฎ๐น๐ถ๐๐ฎ๐ฏ๐น๐ฒ ๐ผ๐ฏ๐ท๐ฒ๐ฐ๐๐ on a ๐น๐ถ๐๐ in Unity inspector๐๐ง
Just add ๐ฝ๐๐ฏ๐น๐ถ๐ฐ ๐๐๐ฟ๐ถ๐ป๐ด ๐ป๐ฎ๐บ๐ฒ; at the TOP of the Serializable script๐๐
#unitytips#uity2d#untiy3d#gamedev