@sassy_sony007 A couple years ago my wife and I rented an AirBnB, and in the living room they had one of these stereo systems with a set of nice speakers, and a copy of Lionel Richie's "Can't Slow Down" album in the cassette deck. I spent the next hour in nostaglic bliss.
Support my boy! I have been watching this developer post day after day this passion project. From a black screen to an original, beautiful, analog, retro epic. Go wishlist! @AnalogDreamDev
@IndieGameJoe Exactly! I love indie games because it's like "OMG, someone thought of this?! How cool, let's explore this person's world and creation!" Some people stare at paintings for hours interpreting this and that...that's what playing indie games is for me! ☺️
If your indie game is FUN, but made with AI, ignore the haters.
Focus on the fun. Focus on new and unique game mechanics. Focus on your creative expression.
There will always be a place for handmade games, like handmade furniture. But you do you. 1/n 🧵
I hope that this person finds a new game they love, whether it's built with AI or not. I truly do. I repost this as a way to frame a counter argument - I don't have any ill will towards this person, and if you choose to reply to this person, keep it positive or it's not really helping the situation.
I believe that our primary goal as game designers and developers is, and always will be, to ship fun games that players enjoy. I'll stay focused on that.
I totally get that there's an impression that AI always equates to garbage. I have no problem with this mindset, I just disagree.
Some of us have been creating games by hand since the 90s, so I also disagree that using AI to build bigger and better games in the modern era somehow means that someone doesn't know how to do it by hand. It's just not true. AI can be used as an amazing compressor of sorts, making it possible for indies and small teams to create things on a scale they never thought possible, or to iterate on game mechanics faster, landing on those 💡 moments more quickly. It's in the service of players, ultimately.
This is the dream I'm pursuing, and it's why I consider AI part of the toolkit.
But I well and truly don't mind if someone doesn't want to play a game I create because it has AI in it, or because AI was part of its production somehow. That's totally a personal choice, and I would never want to take that choice away from someone, just like I don't want choices taken away from me.
I'll keep doing my thing. I hope this phase where AI triggers such strong, visceral reactions fades over time. To be fair, the world does have a lot more spam in it, and I don't deny this.
I really do wish people peace and happiness.
If my game is bad hate all you want, but have a real critique and don't be lazy with, "This is AI slop!", which takes 5 seconds to type, and requires no thinking or effort. This is all I'm asking for.
If you can say what would turn the game around from bad to good, then all the better. Still want the feedback. But _chronically_ lazy, cranky players are not worth trying to appease, like a person who wakes up everyday and can never find a single positive or constructive thing to say. This is different than someone who is just having a bad day, or is honestly trying to help give useful feedback - those folks I will happily engage with.
@RyvenBrodragon Exactly. AI is an amazing tedium crusher. It does not remove the challenge, or exploration, or difficulty of building something great. It might make those things seem more accessible, but since so many people have AI skills now competition is WAY up.
Before AI, I'm guessing 90% of your indie dev adventure was writing code, making assets, planning marketing, etc., and only 10% (if you were lucky) on the actual creative expression part of your unique concept.
In my experience, with AI you can spend 90% on the expression part.
@FDAlchemist A lot of people will try to create the next GTA, or Skyrim, etc. And let them try. We will rediscover that access to AI along does not make someone a good game designer, but for the right people AI may be the unlock they've been waiting for.
Exciting times!