JUST REPLICATED APPLE'S $3,499 VISION PRO PERSONA
$2,000 a day. That's what professional motion capture rigs rent for in Tokyo studios. The same tech Apple engineers studied while building the Persona feature on Vision Pro.
One Japanese creator just clipped the entire thing to his jacket like a name tag.
Apple charges $3,499 for the headset.
He spent $8 in parts.
Same real-time facial expression mirroring.
Same smile when you smile.
Same blink when you blink.
Same low latency mirror feel.
Apple did it with an M2 chip, a dedicated R1 processor, 12 cameras, LiDAR, TrueDepth array and a custom lenticular OLED screen.
He did it with:
> one $3 ESP32 microcontroller
> a tiny camera module
> MediaPipe running face mesh tracking with 468 landmarks directly on-device
> a small LiPo battery
Total BOM: eight dollars.
The gap that was supposed to take decades just got closed in a weekend.
Apple calls it Persona.
He calls it a badge.
While everyone else is still waiting for the next big hardware drop, one guy already made the flagship spatial computing feature into a wearable pin anyone can copy.
This is the new reality.
Full system in the video below.
@SteveTalkowski@Apple@UnrealEngine I have access to a vision pro but havent found a use. i hear movie watching is nice though ๐. I work with Unreal, Blender and play on Steam. How can I put it to use? Got recommendations for me?
@NathieVR A quick "generated" / close-enough sketch of my current apartment. It took some hunting to find the right fit. Also, it's ground floor so that I don't drive my neighbors nuts with all the jumping around.
I've been told I need more furniture.
@EdwardUrena_h@BlenderDev I have to check out later, but guessing we on same page. As someone who also rigs in Unreal's Control Rig, and meets with the Blender team regularly... I can say this discussion started in 2019 and wont be going away. ;)
Sybren's prototype:
https://t.co/5b11J0HGMg
Weโve released the official Blender add-on for ZOZOโs Contact Solver, our open-source physics solver developed at ZOZO, Inc. Blender users, please take a look!
https://t.co/t2kmcaCP2i
@peterfalkingham@jonstephens85@Affinity Same experience here. Adobe used to be the missing piece that I would hear complained about the most, and gaming. While the gaming piece is mostly solved (thx to Valve), the missing Affinity suite is the concern I hear about the most now.
Announcing the online premiere of Singularity, the latest open movie by Blender Studio!
Join the team for a livestream party on May 11 (Monday) at 5pm CEST.
https://t.co/eumu4KxbWy #b3d#blenderstudio
๐ฅReleased new "Node Differ" addon - See exactly what changed in your Blender nodes (Geo Nodes, Shader Group Nodes, Compositing Nodes)
#b3d#GeometryNodes#Blender