Phettagotchi has been fleshed out to a point where i could open source it for other projects and they would have the greatest set up, from the front end game to backend admin tools as well.
$phetta
I built a real web3 game on solana
hatch a pet. feed it daily. build your streak. earn $PHETTA. Level your pets. Rank the leaderboard.
this is phettagotchi
@BagsHackathon@BagsApp
Yo @solanagaming, check us out! 👀
Phettagotchi is a free virtual pet RPG on Solana, hatch a pet, explore 7 biomes, catch 56+ creatures, and battle in ranked 3D PvP. Stake $PHETTA for daily rewards.
160+ trainers, 6 months live. 30-sec highlight 👇
<https://t.co/TO0v2RL9mu>
Winner #7: Phettagotchi @em0tionull
Phettagotchi is a browser-based RPG built on Solana where players raise pets, battle trainers, explore biomes, and build customizable dens while earning on-chain rewards through the token.
The game combines retro pixel-art gameplay with tokenized progression, staking mechanics, PvP battles, NFT pets, and reward vault systems powered by real economic activity.
https://t.co/xqtutzTCEq
851 commits. 1 dev. 0 VC. 0 team.
I'm building a Pokémon × Tamagotchi game on Solana with nothing but Claude Code and my own art.
Here's everything I shipped in the last 30 days: 🧵
you don't need to wait for us to win.
1. go to https://t.co/TO0v2RL9mu
2. connect Phantom
3. hatch your egg
4. start staking
250 players are already here.
your pet is waiting.
2APfuDUoCzDDZgDbuNgmx53xDyjBEpG318gh7UfVBAGS
I didn't build a whitepaper.
I built a working game with:
→ a native Solana program (not Anchor)
→ 250+ players already inside
→ on-chain hatch, stake, feed, claim
→ real shiny/golden/prismatic catches at 0.1%
the demo is the product.
https://t.co/TO0v2RL9mu