The demo for Cloud Keeper: Shrine of Dal is out!
Summon cloud companions to fight monster waves in a Korean folklore inspired land!
Play the demo and wishlist on Steam!
https://t.co/SO9sH1WWJI
#bulletheaven#roguelike#indiedev#indiegame#gamedev#godot
The Cloud Keeper demo is now available in Korean, Simplified Chinese, French, German, and Spanish! Thank you to all the translators for their AI-free localizations!
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The Cloud Keeper demo is now available in Brazilian Portuguese! Thank you to Thiago Mania for localizing! Stay tuned for more languages in the future!
https://t.co/zXQPpyGoEe
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Cloud Keeper will be in the upcoming Steam Next Fest, Feb 23 - Mar 2!
Updated content since demo release:
- New Archer character
- New Moonbeam cloud
- New Celestial/Meditation cloud traits
- New Moon runes meta-progression
https://t.co/zXQPpyGoEe
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A run-through of the latest UI flow to start a run in Cloud Keeper. I've also reworked the meta-progression relics system to be more intuitive and flexible!
#screenshotsaturday#godot#indiedev#gamedev
With the time I got from skipping Next Fest, I added a new relic that spawns an ice crystal at each cloud's location, slowing enemies and dealing damage over time!
#screenshotsaturday#godotengine#gamedev#indiedev
The demo will still be available through Steam and Itch and will continue to be updated.
Cloud Keeper is still scheduled for Early Access release in 2026.
Thank you for being understanding and to everyone who has played the demo!
I am postponing Cloud Keeper's entry into October's Steam Next Fest. While the demo has received lots of positive feedback, there is still room for improvement, so Cloud Keeper will join Next Fest in February 2026 instead with a more polished demo.