It's been nearly a month since the first reveal, and we've collected ten questions from the comments that everyone wants to know about. Let's talk about them.
Q: What kind of game is Nodusfall?
A: Simply put, it's a mythology-themed action game centered around multiplayer co-op. Our vision was to build on a foundation of high-quality action combat, layer in the experience of playing online with friends, and craft a fantasy world with a distinct identity through diverse mythological themes.
Q: Can it be played solo? How many players can team up in multiplayer?
A: We don't require players to team up. Solo players can experience the vast majority of the core content. As for multiplayer, the greatest fun lies in coordinating roles within your team, and you can even trigger the cooperative multi-player "Divine Drain" mechanic together. Regarding the maximum number of players per team and the detailed rules, we're still fine-tuning things and will share more with everyone later.
Q: Which platforms are currently confirmed to be supported?
A: What we can confirm at this time is that the PC platform will definitely be supported at launch. As for other platforms that everyone is curious about, announcements will be made through official channels at a later date.
Q: Besides boss fights, what other gameplay does the game offer?
A: Nodusfall is more than just "fighting bosses." Beyond multiplayer co-op and intense, action-packed combat, players also step into a mythological world to experience the story, naturally make a friend or two, and gradually immerse themselves in this mythical tale. Play a duet with a friend, soak in the hot springs. There's always a rhythm and a place that's just right for you even beyond combat.
Q: What combat skills and mechanics are available in the game?
A: Beyond each character's basic attacks and skills, combat also features an important system called "Divine Skills." Think of it as a freely customizable mechanic: Different Divine Skills offer a wide variety of effects, including offense, defense, and support. You can mix and match them based on your preferred playstyle or team composition. In the same Boss fight, different skill combinations can lead to completely different solutions.
Q: Will the game be very difficult?
A: We don't want difficulty to be a barrier for players entering Nodusfall. The game is designed to be accessible even for players who are new to this type of action gameplay, while still maintaining a high ceiling in terms of controls, coordination, and builds, giving players who love a challenge plenty of room to dive deeper.
Q: How do you obtain characters? Is there a gacha system?
A: Rest assured, characters in Nodusfall will not be obtained through gacha pulls. Players can unlock all characters by continuing to play the game. The team is still carefully planning further details regarding monetization.
Q: What role does the player take on in the game? What is a "Weaver"?
A: Players will step into a world where divine authority has crumbled and order has collapsed, taking on the role of the "Weaver." The Weaver once traversed the heavens and earth as a messenger entrusted with a sacred mission, yet lost the power bestowed upon them for certain reasons and fell into the mortal world. Through continued exploration of a mythological world, facing trials of perilous predicaments and powerful divine adversaries, the Weaver grows alongside their companions, ultimately rediscovering and reshaping themselves to establish a new world order.
Q: Why does the game's worldview incorporate mythologies from different regions?
A: In our world, blending different mythologies isn't simply about making "different worlds collide." What we truly wanted to create was a world where:
When different civilizations' understandings of the world clash with one another, their differences give rise to conflict—while the things they share in common become the very foundation that connects them.
What players encounter, then, is not merely a collection of mythological stories from different cultures, but a shared narrative that spans civilizations—one that asks why the world exists, and how humanity should face its fate.
We use the "differences" of mythology to build a richly layered world, and the "commonalities" of human emotion to bring these myths together into a single, unified world.
This is why we chose to weave together different mythological traditions.
Q: What is the relationship between the gods, bosses, and "Weavers" in the game? Why do we fight them?
A: The primordial essence of creation shaped the Weavers, yet granted them no divine guidance. The gods and living beings that remained in the world were corrupted by the Mal, twisted into calamities and forming Dreadnodi. Faced with these once-great existences, the Weavers must sever the entangled Dreadnodi, halt the world's march toward destruction, and restore the order that once was.
#Nodusfall
7.1 archon quest spoilers /
HEY. HEY.!! HEY OH MYOGD. THAT'S ALL THE ELEMENTS COMBINED. WHAT THE FUCK!!! THEY USED LIGJT!!! LIGHT!! WHAT THE FUCLCLXDLJKDJKVFKJVBFHJKK OH MY GOODOD
[260923] TRANSLATE
pas abis nge-MC bareng Seonghyeon & Keonho, LEESEO (IVE) bilang dia ngga nyangka kalo sekarang dia udah ngga semuda itu 🤍
LEESEO bubble update :
🐯 : biasanya kan ke mana pun aku pergi, aku selalu jadi maknae ya
🐯 : tapi sekarang kayanya aku udah ngga semuda itu deh…
🐯 : dua temen yang nge-MC bareng aku ternyata dua tahun lebih muda dari aku… 🫢
ctto.
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🐼