Fable 5.2 wrote the code that made every frame of this video. No video mode, no timeline.
Made with Video Decompiler, a free skill for Claude Code & Codex. Show it a video you love, and make it yours.
Open Source. Coming this week.
This is the future of AI creative. 10x the speed of hyperframes and remotion with 100x the capability.
New desktop app, new features, new bindings, new site; Same open source--- BUCKLE UP.
Massive updates for v0.1.1 in the thread 🧵 below.
TLDR:
- New desktop app is live. Free for all!
- Bring your own agent. Claude, Kimi, Codex...
- Publish to socials straight from the app.
- Film, games, 3D and apps, all from one engine.
- Bindings with Blender, Godot, CapCut.
- Every render exact, every time.
- Runs on your Mac, your PC or your own cloud.
- Everything is written in Typescript and React
Fable 5.2 wrote the code that made every frame of this video. No video mode, no timeline.
Made with Video Decompiler, a free skill for Claude Code & Codex. Show it a video you love, and make it yours.
Open Source. Coming this week.
@linus5x Hello Linus, great question. Video Decompiler does both. It measures the source frame by frame. Where each move starts and stops and its speed curve, fitted as cubic-bezier. The rebuild then has to match that curve, so same-speed motion fails the check.
@brandon_galang Thank you Brandon! Fable really did some heavy lifting here. An obsurd level of ability from this model, I’m so excited to see what is possible. This was only day 1 with 5.2!
@rileybrown I can confirm that I’m seeing some really insane results in this exact area, well beyond just throwing it at one video type. It’s able to combine video features quite seamlessly.