#Nextfest#Steamnextfest is into the final stretch. A Sector Darkly @Steam
https://t.co/txsGXnezGf
Landed on a planet, need support? Call your ship to you.
@coryalthoff Perhaps. Maybe how technical you are. You can be smart in other areas not technically related. So I would not say across the board. Certainly software engineers and artists will use it as a force multiplier!
@jamesjimmyhoffa@kalaelizabeth I understand that corporate greed for sure. Just wondering if the size budget of games has become sustainable. Sure some studios can do it. I think they want to move away from long development times and push things out faster. More profit... less creative
@devoriahub A Sector Darkly
https://t.co/txsGXnezGf
33% Distant Worlds, 33% Star sector 33% Star Control Space trading combat exploration in a fully simulated sector with an underlying main story to follow. Sectors are going dark one by one and no one knows why.
@GriffinEnfield A Sector Darkly
https://t.co/txsGXne1QH
33% Distant Worlds, 33% Star sector 33% Star Control Space trading combat exploration in a fully simulated sector with an underlying main story to follow. Sectors are going dark one by one and no one knows why.
@GroverPune30758@hakimieiqbal But a hammer is a tool. Part of a toolset to build things. Yes you don't talk to it, that's now how you use it. You use your motor skills.
@JanduSoft https://t.co/txsGXnezGf
33% Distant Worlds, 33% Star sector 33% Star Control
Space trading combat exploration in a fully simulated sector with an underlying main story to follow. Sectors are going dark one by one and no one knows why.
@VOLGARR A'thing not well made with any tool sinks. Movies, products, e'thing. I am not so sure why my fellow indies are so afraid of this so called slop drowning them out. This is my third rodeo. A good game or product will always rise above anything else. Focus on your product first.