This is Flip-Flop Fury, a physics-based projectile precision steering indie game where you hurl footwear at despicable targets!
Coming to Steam: https://t.co/stjXXICBvX
by indie dev @shapeshifterDgt
Final Fantasy Resonance details from Producer Keisuke Nakashima and Director Hiroto Furuya:
- First proposal was made in 2020.
- Thought it would be a shame for such a wonderful game to become unplayable via mobile.
- It was high time to create a Final Fantasy title with pixel graphics and classic turn-based combat.
- Main story of Resonance is based on the story of the 1st Season of FFBE.
- Hope players will say, “This is the Final Fantasy we’ve been waiting for.”
- Normal difficulty poses a challenge. About the same difficulty as Octopath Traveler.
- Not a super high-difficulty game.
- Random Encounters, but encounter rates are lower in dungeons that feature a lot of puzzles.
- Believes Final Fantasy Resonance has achieved a level of quality that’s fitting for a new entry in the series of pixel-art-styled Final Fantasy games.
https://t.co/am0yxFEm7K
IGN nos trae info exclusiva de FF Resonance!
- El primer Final Fantasy 2D-HD
- NO es un port ni un remake de FFBE, pero usarán su historia y personajes
- 30~40 horas (60~80 para el 100%)
- No ATB. Sistema de turnos reales
- Barra de vulnerabilidad
- Debilidades elementales
Final Fantasy Resonance has me really hyped, so here's a compilation of CG Limit Burst attacks from characters of the mainline series from FFI - FFXVI! My personal favorite is Cecil's 😊
Square Enix's CG animators REALLY flexed with this game
🆕 PRIDE Art commission from instagram 🏳️🌈🐻
🎨Art commissions are open. DM or comment down to book, or if you have inquiries!
👍 Likes and 🔄shares are 100% appreciated! Thank you for the love! 🥰❤️
they must have really loved brave exvius at square enix 'cause i've never seen a gacha game EoS and then get turned into an actual single player game a few years later
Final Fantasy Resonance Details:
- 30-40 hour game (60-80 hours for 100%)
- Has overworld, towns, dungeons
- Turn Based Combat, but not ATB
- Enemies have a stagger meter
- Espers are unlocked via hard boss battles in optional dungeon.
Visions (seen in Demo): Y'shtola (FF XIV), Cloud (FF VII), Warrior of Light (FF I), Terra (FF VI), Zidane (FF IX) and Shantotto (FF XI)
https://t.co/KU9yOyTqOb