“…We don't have the authority on our side, the cops, or the media. What we have are angry hearts. Clenched fists. Love and rage…” Hobie Brown/Spider-Punk
We just lost a legendary animator today 😔
Some animators bring characters to life. Loyd Price helped shape entire worlds that generations grew up loving. 🕊️
Aardman animations has announced the passing of Loyd Price, a gifted animator, mentor and longtime creative force who dedicated more than 30 years to the studio. Over the decades, Price rose to become Aardman’s Head of Animation, helping guide both the performances audiences saw on screen and the generations of animators who followed him.
His career stretched across some of stop-motion animation’s most beloved films, including:
- Chicken Run — Supervising animator
- Wallace & Gromit: The Curse of the Were-Rabbit — Supervising animator
- The Nightmare Before Christmas — Animator
- Wallace & Gromit: A Close Shave — Animator
- Wallace & Gromit’s Cracking Contraptions — Co-director and writer
- Shaun the Sheep Movie — Animation supervisor
- A Shaun the Sheep Movie: Farmageddon — Animation supervisor
- The Pirates! Band of Misfits — Animation supervisor
- Early Man — Animation supervisor
- Wallace & Gromit: A Matter of Loaf and Death — Animator
- Chicken Run: Dawn of the Nugget — Animation supervisor
On The Curse of the Were-Rabbit alone, Price led a team of 30 animators, helping bring Wallace, Gromit and an entire cast of characters to life frame by painstaking frame.
His work as supervising animator also helped shape Chicken Run, while his career connected Aardman’s classic shorts to its modern feature-film era.
Stop-motion is built one tiny movement at a time. Loyd Price spent decades making those movements feel alive, and teaching others how to do the same.
The characters will keep moving. His influence will keep moving with them.
Rest in paradise, Loyd Price. 🤍
We just lost a video game legend 😔
Gaming has lost one of the level designers who helped define the ’90s FPS 🎮
The legendary game designer has passed away at 68, leaving behind a career that helped shape the look, pacing and personality of some of gaming’s most influential titles.
Gray entered the industry after experimenting with Doom maps in his 30s, eventually becoming one of the defining level designers behind Duke Nukem 3D. His environments weren’t simply corridors connecting one firefight to another. They were filled with secrets, jokes, hidden rooms and places players actually wanted to explore.
Some of his most notable works included:
- Duke Nukem 3D (1996)
- Quake Mission Pack No. 1: Scourge of Armagon (1997)
- SiN (1998)
- Half-Life: Opposing Force (1999)
- Heavy Metal: F.A.K.K. 2 (2000)
- American McGee’s Alice (2000)
- Counter-Strike: Condition Zero (2004)
and many more
Gray’s influence reached beyond the games carrying his name in the credits. His approach to environmental storytelling, exploration and level personality helped inspire developers who followed him into the industry.
Players may have completed his levels decades ago, but generations of game designers are still building on ideas he helped make memorable.
Rest in paradise, Levelord. 🤍
Calling suicide selfish is exactly why people suffer in silence. You never truly know what someone is going through behind closed doors or how much pain they’re hiding behind a smile.
I suffer with this myself. I’ve had suicidal thoughts, and I know how difficult things can get when you’re struggling mentally. That’s why I think it’s so important to show compassion rather than judge someone for something you might never fully understand.
Please, check on your people. Call them, text them, ask them twice if they’re really okay, and make time to listen without judgement. Don’t wait for someone to reach out or show signs that they’re struggling. That random “you good?” message could mean more than you’ll ever know.
You never know what someone is fighting in their own head. Be kind, check in on your people, and remind them that they matter. Nobody should have to face their darkest moments feeling completely alone. ❤️🩹
We just lost the legend who took humanity to the Moon 🕊️
Pioneering computer scientist Margaret Hamilton has passed away at 90, leaving behind a legacy that helped change both space exploration and modern software forever.
At MIT, Hamilton led the team that created the onboard computer software used during the Apollo missions. That included the software inside the spacecraft that helped astronauts navigate, make decisions and safely reach the Moon.
During Apollo 11’s historic landing, the computer became overloaded just minutes before touchdown. Instead of crashing, Hamilton’s software recognized what was most important, ignored lower-priority tasks and kept the landing systems running.
That gave Neil Armstrong and Buzz Aldrin the chance to continue toward the lunar surface.
Hamilton also helped turn software engineering into a respected engineering field and was later awarded the Presidential Medal of Freedom.
That famous photo of her standing beside a giant stack of Apollo code says everything.
She never stepped on the Moon herself, but her work helped make that first step possible.
Rest in paradise, legend 🤍
REQUIRING autistic/sensory issues people to make phone calls to access care and support is discrimination .. but ain’t nobody ready for that conversation
Hot take but if you’re 25+ you should stop playing video games. You should be focusing on more imp things in life like getting married & having kids bc your biological clock is ticking. If you agree with the above opinion, you’re actually disgusting + pathetic & need to stfu