Horror Games actively in development this year by $FEAR:
(1) Stag - Top Down Stealth Horror for Phones (Alpha)
(2) The Crypt - Idle farming game with torture (Alpha releasing end of Jan)
(3) No Wer to Hide - Co-op Hide and Seek Ghost Detective Game (Alpha this year)
All under my supervision and making big progress. Our ecosystem is going to be very healthy by end of 25 with three games released.
We won't be re-branding or giving up on our core strength as a horror game studio!
Token utility will improve substantially as part of this.
Im excited by what our team is producing this quarter with Stag and two other games, while gamefi is in a major slump, we as a studio have a s**t tonne of gaming updates still to come that will benefit $FEAR and we won't give up on the sector.
We are also sat on two more major code bases untapped into yet. We have plenty to offer!
There will be No Wer to Hide when $FEAR unleash our first in house survival horror.
Expect it at a random point this year with no announcement up front.
Our first horror film short is nearing its completion, just watched the near final cut from our partner producers Orillo.
I can't wait to share it in an interactive survival horror version in $FEAR's Black Widow soon!
$FEAR is about to light a fire under the #indiehorror film scene this week. It's a market with huge demand yet neglected in film making.
Watch for an announcement this week!
As well as Wolf Arena Multiplayer Beta on the horizon for $FEAR we have a shockingly horrifying game mode now finalized and being integrated into our upcoming horror film!
We have begun developing the gameplay ahead of the film shooting next week for "Body Worn Video". #film3 and #web3games combined!
We will be sharing with $FEAR fans soon the actual crazy masks for the πͺ Killers Cultists we are having hand made.
The masks are for our upcoming interactive #horrorfilm, they insane and almost ready!
Here's the concept art for one of them.
Delighted to announce $FEAR have extended filming of our upcoming found footage horror by a full day on set.
The extra day is dedicated to enhance the games exclusive interactive film experience coming in Q2.
Confirmed location for shooting our interactive $FEAR film "Body Work Video" in March, is the York Maze, home of a Halloween amusement park!
Looks pretty inviting no?
@ramcrash@fearnfts Marketing without quality products that set themselves apart in both Web2 and Web3 falls flat, we have products now on track for delivery that will even have great demand in Web2.
Marketing will begin at the right time to correlate with product releases. Have heart!
New campaign for $FEAR coming this month for the lead up to the full Beta release of our fighter Wolf Arena and our interactive horror film Body Worn Video!
Can't wait to share the quality of both with FEAR fans.
Black Widow updates are coming next week as we look towards integrating our other games into the $FEAR app.
πΊ Wolf Arena Fighter is undergoing stage expansion and updates to bring the Demon race in to the fight!
Lots of news via action is coming this month.
@Copperman50@fearnfts Certain parts of the game may exist across multiple chains in the future, it's easy to connect to and facilitate such functions, we have the platform built already.
$FEAR have two exclusive blockchain game back end features already fully developed we haven't announced yet coming to the Wolf Arena.
We are keeping our cards close to our chest but they both majorly benefit gamers.