@Ghostcrawler@shroud I still think there should be quests where you have to kill mobs, but it should work more like this: You gotta go into that castle and find the key to the next dungeon, and there are a lot of mobs standing in your way. You can kill them or stealth past them, etc.
@Ghostcrawler@shroud I think shroud means "leveling by grinding mobs" is bad. Progressing through the game should be like playing dark souls somewhat. Its not about how many mobs you've killed, but once you've killed X boss or completed X dungeon, more content/player progression is unlocked.
@Ghostcrawler MMORPGs are all about the flex of time spent/skills gained equating to gear worn/mounts/pets/etc. I should be able to look at a player, see their items, know exactly what they have, know how they obtained it, and be jelly. NO MTX should be involved in this whatsoever.
@Ghostcrawler Microtransactions, period. The whole point of an RPG is to develop a character over time that grows in power and prestige, and nothing kills the immersion of an RPG like the mere ability to spend irl money to alter your progression in any way. No wow token/osrs bonds either.
@JennaTwitch As someone who struggles with anxiety and depression, I agree that your friend's advice was unhelpful and unwarranted. However I've noticed when I struggle with thought loops and feeling despair, I often cultivate thoughts that prolong and reinforce my bad feelings.
@GabagoolMyAss@BenjaminPDixon Ew gross, lumping "sports fans" into a category of people you are happy to see die. You must be very hateful and closed minded.
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