I'm starting a YouTube channel about Esports.
If you're interested in working in the competitive gaming industry, go give it a watch.
Cheers x
https://t.co/gy3OpGRW1u
VCT events are bittersweet especially when they go well, because they build up a location and a fanbase, then put them to bed afterwards.
Now that London's over, the scarcity of tournaments makes it feel like Valorant won't return to the UK again (or at least 5+ years, with all the other countries that need to be covered).
Meeting players is one of the best parts of the job. Your passion for VAL fuels us. I also gotta say you crazy people asked us to simultaneously buff and nerf every single agent in the game, as well as to bring Champs to some 50 cities and Iโm like ๐คท๐ปโโ๏ธ๐. Thank you! โค๏ธ
What's the one piece of commentary that made you fall in love with esports? ๐ฑ
Doesn't have to be the biggest, just the most nostalgic for you.
I'll start:
The deeper I get into esports, the less I think it's about gaming.
At the highest level, it's really about:
โข Entertainment
โข Storytelling
โข Community
The game is just the vehicle.
That's why some esports succeed and others never break out.
It's funny to me that people still don't see the importance of treating content like a sales funnel.
Top - "Who is this person?"
Middle - "Damn they know what they're talking about."
Bottom - "I should hire them."
Don't spend 100% of your time on getting attention. Great opportunities come from building trust instead.
Riot just gave community organisers way more freedom. Will that mean the big teams get protected through 3rd party events (even if they can't hold their spot in VCT?).
The franchise system was built to protect teams like @Sentinels, @C9VAL and @NRGgg. While they could face relegation now, if community tournaments invite them anyway, will we see more viewership at those events than VCT itself? (since the big teams draw more viewers)
Curious what CEOs make of that trade-off... (even if their team makes the 8 partner slots per region) @robmooreEsports@JackEtienne@DonKimNRG
Weโre making it easier than ever to organize VALORANT tournaments.
Weโre removing hard caps on entry fees, sponsorship revenue, prize pools, event duration, relaxing branding guidelines, and more.
Check out the new community competition guidelines here https://t.co/uDUP5jTFyo
Opportunities mostly go to the most visible people, not the most talented.
The designer posting their work. The editor sharing projects. The manager networking.
Visibility & Distribution >>
If I had to make a career in Esports within 30 days, here's what I'd do:
1. Pick one skill (design, comms, management)
2. Build a public portfolio (behance, twitter, linkedin)
3. DM small orgs and creators (twitter, email, linkedin)
4. Overdeliver (always give them more at the start)
5. Document everything online (day in the life vids, portfolio uploads, small wins, everything)
Brute force your way in.
The fastest way into esports isn't:
โ Hitting Radiant
โ Reaching Challenger
โ Grinding ranked
It's becoming genuinely useful.
Design.
Edit.
Write.
Sell.
Produce.
Manage.
Every team needs talent off the server.
My Esports Career:
2012 - Minecraft YouTube videos.
2015 - Graphic design for Hypixel creators.
2019 - Started a concert videography business.
2020 - Covid killed it. Went to university instead.
2021 - Freelance design for Valorant creators.
2022 - Esports YouTube channel management.
2023 - First class honours. Joined Upwards Agency.
2024 - Worked for Sentinels, Esports Awards, Team Vitality.
2025 - Worked with BSU in EdTech. Scaled digital publisher @ cllture to 250M+ views.
2026 - Brand consultancy. Started this account to help people get work in esports too.