@FragSavage I was more or less thinking how cool it would bet to have a nemesis system within the game that is similar to what is in Shadows of Mordor. Basically the enemy that kills you gets promoted, stronger, and becomes your nemesis.
In this era of artificial intelligence, it is becoming urgent to distinguish human art from what machines produce. There is an ontological difference, even before an aesthetic one, between art and what a machine can generate through statistical calculation based on millions of images created by others. Algorithms lack the spark of humanity. For this reason, the Church wishes to renew an alliance with artists and cultural institutions to safeguard our humanity.