Most games make their corpses disappear, but in Starship Troopers: Extermination, they don't only keep them but also replicate and let players walk on the piles of corpses.
See how they did it in this Unreal Fest talk on their "Carnage" system: https://t.co/UBXw0dQE6V #uetips
@_Jambax Too true, doing some landscaping we keep finding all sorts of bodges. The worst so far being a line electrical connection just being cut rather than removed
I am pleased to announce that I will be presenting at Unreal Fest Prague this year.
I will be delivering a talk on Optimising the Game Thread and look forward to seeing some of you there!
@redorav The last couple of sections actually would be good advice for people that are starting out working in bigger projects, the ability/skill to independtly breakdown a code base I find is quite important and don't think it's valued enough.
@redorav Very fitting that I'm reading this post just as I am batch compiling various unreal configurations after getting latest.
Good post and I agree with pretty much most of it. Then again maybe you influenced me during our time working together 😂