Just a little doodle that likes to make stuff.
Currently working on a bad piggies style game and am posting updates all the time so follow to stay updated!
Got some mock terrain going and had to remake a full new system for the wheels that I'm tuning. Anyways stay strong and spread love!!!!
#drive#wip#game#simple
Quick speedpaint for some rubble for my game. Didn't have a ton of time today sadly so didn't get much further than this.
#wip#art#speedpaint#game#indie
I got collisions a lot more polished plus I got some wonderful particles for the times the cart actually takes damage, will be worked on a lot in the future just wanted to have something for right now :)
Anyways much love to you all!
#game#indie#indiegame#wip#project#cute
Totally didn't get sidetracked yesterday after work so uh, have ducks!!!!
Up to 600 mini ducks to throw everywhere π
Did get a ton of the damage calculations figured out for the game so will have more to show later today!
#3Dprinting#3Dprint#duck#chaos
got the center of mass stuff figured out so only one step left until I get to actually put the fun stuff in the game!
#wip#indie#indiegame#game#project
Who would have guessed? Adding a debug feature to part of your game actually makes it easy to get rid of different bugs you're having. One day I will learn but not today!
Got a center of mass visualizer made so I can finally work on debugging the center of mass issues I've been having.
Red blocks are where each part chunk has its center of mass even when its supposed to be at the middle-ish of the chunk.
#game#wip#indie#project#sandbox
I think I got the wheels fixed. Now onto rotation weirdness.
Also, I would like to say if anyone has any ideas for different types of blocks I would love to hear about them in the comments!
#game#indie#wip#project#pixelart#sandbox
So I broke the physics engine again, thought I had this sorted out but alas I keep breaking things lol
Anyways stay strong and spread love!!!
#game#WIP#indie#videogame#sandbox
I got very rough collision damage working! I still have an unholy amount of work to do with it but it is "working"!!!!
Now onto fixing a rare issue with the wheels not being attached right and recalculating the center of mass.
#indie#gamedev#wip#project#sandbox#game
Been working on figuring out particles and I think I got something nice for the wheels. Took way more than it likely should have but they only pop up when the wheel "slips"
Anyways as always stay strong and spread love!
#indie#gamedev#wip#pixelart
Didn't get much of a chance to record anything for today so have Bluebert, Gonna be the first of a few drivers you will be able to have, Next step is going to be working on a reset system which I should already have a good chunk ready so hopefully that wont be far away!
Just wanted to share a bit of a wip game i'm making, not the best yet as I'm just trying to get the core frameworks setup right but thought I should share since i'm trying to actually get it to be a finished game one day.