Was wäre die #ESOTAVERN2026 ohne einen gemütlichen Platz für die #ESOFAM?
Unsere ESO-Zelte laden euch auch dieses Jahr wieder dazu ein, gemeinsam abzuschalten, neue Leute kennenzulernen und in echtes Tamriel-Feeling einzutauchen.
Selbst inhome fand ich den scheiß nie wirklich gut funktionierend. Hat sich gesteuert wie ass und sah aus wie ass. Wobei wenn man sowieso alles von 360p in zukunft upscaled siehts generell wie ass aus
you’ll get mad at me for saying this…but cloud gaming is so obviously more economically efficient than physical hardware I think it’s going to be the default soon.
your home console / pc is idle 90%+ of the day. meanwhile, data centers targets what, 5%, maybe at worst 10% idle.
every second a cloud gamer isn’t gaming, that hardware is being used for someone else, training, etc.
I think there should be a new measurement, something like cost-per effective FLOP hour that takes into account the TCO + effective utilization.
If a gamer spends $500 on a GPU, uses it for 3 years, but it’s only fully active ~5% of that period…the cost-per relative FLOP hour is crazy high! Meanwhile, a $50,000 datacenter GPU might have a *LOWER* cost-per FLOP hour just because the effective utilization is 90+%.
@GenePark I already run into vram limits with my 9070xt. First time i bought a gpu and instantly felt the limitations. Always the vram being the reason for me to upgrade but never in the first year